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Two lead developers on Call of Duty: WWII have stretched the game’s two and a half-minute multiplayer gameplay reveal into a 24-minute breakdown of every detail the trailer offers up.

This breakdown is the first of many videos in the developer’s new CODcast series, in which creators of the newest Call of Duty will take fans through various in-depth looks of the game. Hosted by Sledgehammer co-found Michael Condrey and senior multiplayer producer Mike Mejia, the first episode is solely focused on everything that can be pulled from the recent multiplayer trailer, with the developers pointing out the numerous maps, Divisions, scorestreaks, and weapons teased in the reveal.

A highly-touted feature of Call of Duty: WWII that didn’t show up trailer was the Headquarters social space, which will likely get its own CODcast episode at a later date. There are some details about Headquarters that fans already know, however, like its options to test out scorestreaks and reward commendations to fellow players.

Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC.

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About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Call of Duty: WWII devs break down all the multiplayer trailer secrets

If you wished Call of Duty: WII's multiplayer trailer was 10 times as long, it's your lucky day.

By Nick Plessas | 06/30/2017 11:30 AM PT

Video

Two lead developers on Call of Duty: WWII have stretched the game’s two and a half-minute multiplayer gameplay reveal into a 24-minute breakdown of every detail the trailer offers up.

This breakdown is the first of many videos in the developer’s new CODcast series, in which creators of the newest Call of Duty will take fans through various in-depth looks of the game. Hosted by Sledgehammer co-found Michael Condrey and senior multiplayer producer Mike Mejia, the first episode is solely focused on everything that can be pulled from the recent multiplayer trailer, with the developers pointing out the numerous maps, Divisions, scorestreaks, and weapons teased in the reveal.

A highly-touted feature of Call of Duty: WWII that didn’t show up trailer was the Headquarters social space, which will likely get its own CODcast episode at a later date. There are some details about Headquarters that fans already know, however, like its options to test out scorestreaks and reward commendations to fellow players.

Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC.

0   POINTS
0   POINTS



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808