Sledgehammer Games has shared a number of ways that it is attempting to address Call of Duty: WWII‘s ongoing server issues in a new blog post.
“We are humbled by the response we’ve received from the Call of Duty community,” the developer wrote. “Since launch, we have been working hard around the clock to optimize the experience for everyone and have made a series of updates to address issues over the last 48 hours.”
According to the developer, at launch “an extremely high volume of players” were trying to connect to the servers causing a number of connection issues across all platforms. As a result, the developer has enabled “higher capacity load balancers” to help improve overall connectivity.
As well as the server change, Sledgehammer Games has restricted the headquarters feature to a solo experience and deactivated leaderboards to help stabilize the servers. The developer added that the full headquarters experience will return “shortly” and that players can invite their friends to join them in their headquarters if they wish to. Also, all stats are still being recorded and will appear once leaderboards return.
“Thanks to everyone for your patience during this launch weekend, and your support. We’re extremely grateful for all of the enthusiasm, and couldn’t be more excited to have launch weekend here. Please continue to share any concerns and we’ll continue to share updates here, as well as across social channels” Sledgehammer concluded.
Call of Duty: WWII is available now on Xbox One, PlayStation 4, and PC.