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Sledgehammer Games has shared a number of ways that it is attempting to address Call of Duty: WWII‘s ongoing server issues in a new blog post.

“We are humbled by the response we’ve received from the Call of Duty community,” the developer wrote. “Since launch, we have been working hard around the clock to optimize the experience for everyone and have made a series of updates to address issues over the last 48 hours.”

According to the developer, at launch “an extremely high volume of players” were trying to connect to the servers causing a number of connection issues across all platforms. As a result, the developer has enabled “higher capacity load balancers” to help improve overall connectivity.

As well as the server change, Sledgehammer Games has restricted the headquarters feature to a solo experience and deactivated leaderboards to help stabilize the servers. The developer added that the full headquarters experience will return “shortly” and that players can invite their friends to join them in their headquarters if they wish to. Also, all stats are still being recorded and will appear once leaderboards return.

“‪Thanks to everyone for your patience during this launch weekend, and your support. We’re extremely grateful for all of the enthusiasm, and couldn’t be more excited to have launch weekend here. Please continue to share any concerns and we’ll continue to share updates here, as well as across social channels” Sledgehammer concluded.

Call of Duty: WWII is available now on Xbox One, PlayStation 4, and PC.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Call of Duty: WWII features deactivated, restricted to address server issues

Sledgehammer Games has made a number of changes in an attempt to fix Call of Duty: WWII's server issues.

By Matthew Bennett | 11/6/2017 08:56 AM PT

Video

Sledgehammer Games has shared a number of ways that it is attempting to address Call of Duty: WWII‘s ongoing server issues in a new blog post.

“We are humbled by the response we’ve received from the Call of Duty community,” the developer wrote. “Since launch, we have been working hard around the clock to optimize the experience for everyone and have made a series of updates to address issues over the last 48 hours.”

According to the developer, at launch “an extremely high volume of players” were trying to connect to the servers causing a number of connection issues across all platforms. As a result, the developer has enabled “higher capacity load balancers” to help improve overall connectivity.

As well as the server change, Sledgehammer Games has restricted the headquarters feature to a solo experience and deactivated leaderboards to help stabilize the servers. The developer added that the full headquarters experience will return “shortly” and that players can invite their friends to join them in their headquarters if they wish to. Also, all stats are still being recorded and will appear once leaderboards return.

“‪Thanks to everyone for your patience during this launch weekend, and your support. We’re extremely grateful for all of the enthusiasm, and couldn’t be more excited to have launch weekend here. Please continue to share any concerns and we’ll continue to share updates here, as well as across social channels” Sledgehammer concluded.

Call of Duty: WWII is available now on Xbox One, PlayStation 4, and PC.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89