News broke that Call of Duty: WWII will be moving away from regenerating health shortly after the game’s big reveal event, but the system replacing it apparently quite a bit more complex than just finding health packs lying around.
In an interview with GamesRadar, co-founder Michael Condrey expanded on a recent interview between Sledgehammer Games’ Glen Schofield and Polygon, during which Schofield teased that the next Call of Duty installment would be doing away with automatic health regeneration.
The new system, Condrey explains, will be based on support from the player’s squad. Not unlike Elizabeth’s supportive role in Bioshock Infinite, one’s squadmates can toss them supplies like ammo (and presumably health) if they’re close enough.
“Part of being this squad and working together was about helping each other out in a very different way than in previous games,” Condrey told GamesRadar. “This is [you] relying on your squad, and so that was a mechanic where you can rely on your squad members to help you, and in that case—when you’re low on ammo—your squad can share ammo.
“Certain members of your squad have certain attributes that can help you, and if you are in proximity to one of your squad members, and you need their help you can… it’s an active ability.”
Unlike Bioshock Infinite, however, squadmates in Call of Duty: WWII can actually fall in battle or get separated from the group, impacting the amount of support players will have access to on missions. “Yeah, there’s possibilities of important members of your squad dying… You can be separated from guys with key abilities that would change how you play—if you’re not with the ammo guy then you have less ability to replenish your ammo,” Condrey said.
It is unclear if these squadmate deaths would be scripted- perhaps reliant on various player choices throughout the campaign- or dynamic depending on the player’s performance. Either way, Condrey expects the system to supply an emotional impact as well as a tactical one.
“The human loss of your squad is an important emotional impact, and there’ll be times that you’re separated and you may lose people that are emotionally important to you, so all of those things can happen, yeah.”
Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC. Anyone that missed the game’s first reveal trailer will want to catch up ASAP.