Those that think the damage flinch in Call of Duty: WWII is far too unforgiving will be happy to hear that changes are coming, but anyone displeased with the point system in the game’s Domination mode isn’t as lucky.
Twitter user iTzCodes recently tweeted at studio head Michael Condrey that the only basic training skill they use is Primed—allowing for three weapon attachments—due to the severity of the game’s damage flinching, which they presumably mitigate with a front grip. Condrey responded with assurances that “global changes” to the game’s damage flinching are coming, as soon as the developer finds a balance across all the game’s Divisions.
Global changes to flinch are coming. We are play-testing to ensure balance across all weapon / divisions.
— M.Condrey in WWII (@MichaelCondrey) November 19, 2017
Another WWII concern recently brought up to Condrey on Twitter regarded the points awarded for kills in the Domination game mode. Many fans are unhappy with the mode only handing out 50 points per kill, but Condrey claims the data suggests the majority of players prefer the 50-point cap.
— M.Condrey in WWII (@MichaelCondrey) November 18, 2017
As for the changes we can expect—like those coming to damage flinching—fans likely won’t see them until after the game’s upcoming November 21st update, which will unlock the COD points microtransaction currency. However, this update could include new weapons that were allegedly discovered when a player recently data mined the game.
While waiting for all these changes, players can enjoy WWII‘s newly reinstated dedicated servers across all platforms.
Source: VG 24/7