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Those that think the damage flinch in Call of Duty: WWII is far too unforgiving will be happy to hear that changes are coming, but anyone displeased with the point system in the game’s Domination mode isn’t as lucky.

Twitter user iTzCodes recently tweeted at studio head Michael Condrey that the only basic training skill they use is Primed—allowing for three weapon attachments—due to the severity of the game’s damage flinching, which they presumably mitigate with a front grip. Condrey responded with assurances that “global changes” to the game’s damage flinching are coming, as soon as the developer finds a balance across all the game’s Divisions.

Another WWII concern recently brought up to Condrey on Twitter regarded the points awarded for kills in the Domination game mode. Many fans are unhappy with the mode only handing out 50 points per kill, but Condrey claims the data suggests the majority of players prefer the 50-point cap.

As for the changes we can expect—like those coming to damage flinching—fans likely won’t see them until after the game’s upcoming November 21st update, which will unlock the COD points microtransaction currency. However, this update could include new weapons that were allegedly discovered when a player recently data mined the game.

While waiting for all these changes, players can enjoy WWII‘s newly reinstated dedicated servers across all platforms.

Source: VG 24/7

0   POINTS
0   POINTS


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Call of Duty: WWII making one highly requested change—but not another

Sledgehammer Games' Michael Condrey has teased some WWII changes—and shot down the possibility of others.

By Nick Plessas | 11/20/2017 03:30 PM PT

News

Those that think the damage flinch in Call of Duty: WWII is far too unforgiving will be happy to hear that changes are coming, but anyone displeased with the point system in the game’s Domination mode isn’t as lucky.

Twitter user iTzCodes recently tweeted at studio head Michael Condrey that the only basic training skill they use is Primed—allowing for three weapon attachments—due to the severity of the game’s damage flinching, which they presumably mitigate with a front grip. Condrey responded with assurances that “global changes” to the game’s damage flinching are coming, as soon as the developer finds a balance across all the game’s Divisions.

Another WWII concern recently brought up to Condrey on Twitter regarded the points awarded for kills in the Domination game mode. Many fans are unhappy with the mode only handing out 50 points per kill, but Condrey claims the data suggests the majority of players prefer the 50-point cap.

As for the changes we can expect—like those coming to damage flinching—fans likely won’t see them until after the game’s upcoming November 21st update, which will unlock the COD points microtransaction currency. However, this update could include new weapons that were allegedly discovered when a player recently data mined the game.

While waiting for all these changes, players can enjoy WWII‘s newly reinstated dedicated servers across all platforms.

Source: VG 24/7

0   POINTS
0   POINTS



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808