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Call of Duty


 

We got only a brief tease of Call of Duty: WWII‘s multiplayer during the shooter’s recent reveal event, with the developers promising more information would arrive at E3. One very big detail has already emerged ahead of schedule, however, thanks to a listing on the Xbox One store.

An screenshot posted to Reddit of the game’s Xbox Store page shows that the game will support up to 48 players in online multiplayer.

The big question, of course, is which of the game’s modes will support that many players. The most obvious candidate is the new Headquarters, which Sledgehammer described as a social space for Call of Duty players akin to Destiny‘s Tower or Orgrimmar in World of Warcraft by both fans and developers. A short video clip tweeted out by Call of Duty info site Charlie Intel offers up a first-look at the feature, with dozens of players interacting in a Forward Operating Base set on a beach.

It is hard to pick out just how many players are running around the area, but getting 48 people together in a space like that seems like the most plausible option. It’s unlikely that any returning modes would scale up to such a large player count, given the havoc that would wreak on the traditional Call of Duty gameplay and map design.

The new asymmetrical, faction-based mode, War, may also be a candidate, but we know so little about it that it’s hard to even speculate.

For now, the most plausible scenario seems to be that the 48-player stat from the image applies to the Headquarters social space. Anything beyond that would be a surprise, and a sign that Activision really is letting Sledgehammer mix things up.

Then again, there are already a few design choices that set Call of Duty: WWII apart from previous installments in a big way. Recent interviews with developers revealed that the next installment will be doing away with the series’ trademark health regeneration, replacing it with a new squad support system.

Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC. Fans will learn more about the game’s multiplayer and its player counts when this year’s E3 rolls around.

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Source: VG 24/7


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Call of Duty: WWII may support up to 48 players online—but with a catch

Even if Call of Duty: WWII supports dozens of players online, that doesn't mean you'll be fighting in huge battles.

By Nick Plessas | 04/27/2017 02:00 PM PT | Updated 04/27/2017 02:23 PM PT

Video

We got only a brief tease of Call of Duty: WWII‘s multiplayer during the shooter’s recent reveal event, with the developers promising more information would arrive at E3. One very big detail has already emerged ahead of schedule, however, thanks to a listing on the Xbox One store.

An screenshot posted to Reddit of the game’s Xbox Store page shows that the game will support up to 48 players in online multiplayer.

The big question, of course, is which of the game’s modes will support that many players. The most obvious candidate is the new Headquarters, which Sledgehammer described as a social space for Call of Duty players akin to Destiny‘s Tower or Orgrimmar in World of Warcraft by both fans and developers. A short video clip tweeted out by Call of Duty info site Charlie Intel offers up a first-look at the feature, with dozens of players interacting in a Forward Operating Base set on a beach.

It is hard to pick out just how many players are running around the area, but getting 48 people together in a space like that seems like the most plausible option. It’s unlikely that any returning modes would scale up to such a large player count, given the havoc that would wreak on the traditional Call of Duty gameplay and map design.

The new asymmetrical, faction-based mode, War, may also be a candidate, but we know so little about it that it’s hard to even speculate.

For now, the most plausible scenario seems to be that the 48-player stat from the image applies to the Headquarters social space. Anything beyond that would be a surprise, and a sign that Activision really is letting Sledgehammer mix things up.

Then again, there are already a few design choices that set Call of Duty: WWII apart from previous installments in a big way. Recent interviews with developers revealed that the next installment will be doing away with the series’ trademark health regeneration, replacing it with a new squad support system.

Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC. Fans will learn more about the game’s multiplayer and its player counts when this year’s E3 rolls around.

Read More

Source: VG 24/7



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808