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The previously delayed update for Call of Duty: WWII on PC is now available to download.

The update, which includes several fixes for several issues relating to framerate, FOV, leaderboards, and connectivity, was due to arrive last week alongside the console versions, but was held back while developer Sledgehammer Games worked on improving the overall stability of the game’s servers.

As well as bug fixes, there’s also buffs for the Walther Toggle Action Shotgun, Bren LMG, and LMG Bipod, and nerfs for the BAR, STG44, FG42, and Machine Pistol.

Read the full patch notes below:

General

  • Fixed an issue where the FOV was being reset to 65 every time the user starts Multiplayer
  • Resolved an issue where FPS is locked to 60 fps when using HDR on 60hz monitors in Windowed (No Border) mode
  • Fixed a hitching issue when using 144hz monitor in Windowed (Not Border) with Vsync & Freesync enabled
  • Ranked Play support added for the upcoming Ranked Season in December
  • Support added for Discord

Multiplayer

  • Connectivity improvements and optimizations
  • Leaderboard stability improvements and bug fixes
  • General UI improvements
  • Various issues with when the party leader disbands the party
  • Fixed various issues with parties following the party leader to the HQ
  • Fixed a rare issue where players are being booted from public lobbies
  • Fixed a host migration issue when the party leader exits the game via exit to desktop
  • Fixed issue with kill feed improperly displaying a user has changed their name
  • Addressed animation issue with Laughing Emote
  • Addressed glare issues with various Weapon Kits while SSR is set to High
  • Resolved issue with After Action Report not appearing after Gridiron and Capture the Flag matches
  • Addressed uncommon issue where HUD would only display for a single player in Hardcore DOM
  • Espionage Basic Training – Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you
  • Addressed issue with Mastery challenges were number of challenges was displaying incorrectly making
  • Challenges impossible to complete
  • Fixed tank inversion and sensitivity setting for War tank controls

Weapons

Buffs

  • Walther Toggle Action Shotgun – damage increased at extremely close range
  • Bren LMG – increased damage per shot
  • LMG Bipod – Sped up ADS time when in bipod stance

Nerfs

  • BAR Rifle – decreased fire rate and widened hip fire spread
  • STG44 Rifle – widened hip fire spread
  • FG42 Rifle – increased recoil and widened hip fire spread
  • Machine Pistol – decreased damage ranges
  • Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.

Nazi Zombies

  • Fixed a crash with host migration while in a public zombies match
  • Addressed lighting/glare issues with Tesla gun in Zombies when SSR is enabled.
  • Fixed Klaus pathing

Upcoming Features/Fixes

  • After players prestige once, “WELCOME TO THE HQ” quest pops pack up.
  • After finishing a game, classes with Heroic weapons get reset

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Call of Duty: WWII PC update arrives with fixes and balance adjustments

Sledgehammer Games has pushed the first update live for the PC version of Call of Duty: WWII.

By Matthew Bennett | 11/14/2017 08:41 AM PT

News

The previously delayed update for Call of Duty: WWII on PC is now available to download.

The update, which includes several fixes for several issues relating to framerate, FOV, leaderboards, and connectivity, was due to arrive last week alongside the console versions, but was held back while developer Sledgehammer Games worked on improving the overall stability of the game’s servers.

As well as bug fixes, there’s also buffs for the Walther Toggle Action Shotgun, Bren LMG, and LMG Bipod, and nerfs for the BAR, STG44, FG42, and Machine Pistol.

Read the full patch notes below:

General

  • Fixed an issue where the FOV was being reset to 65 every time the user starts Multiplayer
  • Resolved an issue where FPS is locked to 60 fps when using HDR on 60hz monitors in Windowed (No Border) mode
  • Fixed a hitching issue when using 144hz monitor in Windowed (Not Border) with Vsync & Freesync enabled
  • Ranked Play support added for the upcoming Ranked Season in December
  • Support added for Discord

Multiplayer

  • Connectivity improvements and optimizations
  • Leaderboard stability improvements and bug fixes
  • General UI improvements
  • Various issues with when the party leader disbands the party
  • Fixed various issues with parties following the party leader to the HQ
  • Fixed a rare issue where players are being booted from public lobbies
  • Fixed a host migration issue when the party leader exits the game via exit to desktop
  • Fixed issue with kill feed improperly displaying a user has changed their name
  • Addressed animation issue with Laughing Emote
  • Addressed glare issues with various Weapon Kits while SSR is set to High
  • Resolved issue with After Action Report not appearing after Gridiron and Capture the Flag matches
  • Addressed uncommon issue where HUD would only display for a single player in Hardcore DOM
  • Espionage Basic Training – Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you
  • Addressed issue with Mastery challenges were number of challenges was displaying incorrectly making
  • Challenges impossible to complete
  • Fixed tank inversion and sensitivity setting for War tank controls

Weapons

Buffs

  • Walther Toggle Action Shotgun – damage increased at extremely close range
  • Bren LMG – increased damage per shot
  • LMG Bipod – Sped up ADS time when in bipod stance

Nerfs

  • BAR Rifle – decreased fire rate and widened hip fire spread
  • STG44 Rifle – widened hip fire spread
  • FG42 Rifle – increased recoil and widened hip fire spread
  • Machine Pistol – decreased damage ranges
  • Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.

Nazi Zombies

  • Fixed a crash with host migration while in a public zombies match
  • Addressed lighting/glare issues with Tesla gun in Zombies when SSR is enabled.
  • Fixed Klaus pathing

Upcoming Features/Fixes

  • After players prestige once, “WELCOME TO THE HQ” quest pops pack up.
  • After finishing a game, classes with Heroic weapons get reset
0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89