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Call of Duty


 

Sledgehammer Games is preparing to release a new update for Call of Duty: WWII that will make changes to ADS (aim down sights) time and speed, and weapon balance.

“For a while now, we’ve been reading your comments and threads with all the detailed and helpful feedback on some of our game mechanics, and decided it was time for us to do a community check in with you on weapon tuning (including slight quickscoping nerf) and ADS/sprint times,” the developer wrote on Reddit. “We expect these changes to speed up gameplay a bit and improve the overall MP experience for a lot of you.”

The update reduces the base ADS times and ADS from sprint times for all SMGs, reduces the base ADS transition times for all rifles, reduces the base ADS times of all LMGs, and increases the ADS time of all sniper rifles.

In terms of weapon changes, the MP-40’s recoil has been buffed, the fire rate of the FG 42 has been nerfed, the recoil of the SVT-40 has been buffed, and the fire rate of the M1A1 has been buffed. Read the full patch notes below:

ADS Transition Times/ADS From Spring Times/ADS Spring Out Times

SMGs

  • Buffed base ADS times and buffed ADS in from sprint times (ADS sprint out times match ADS from sprint times)

Rifles

  • Buffed base ADS transition times, but not ADS from sprint times/ADS sprint out times, in an effort to maintain a difference between the SMG and AR class playstyles

Snipers: Kar98k and M1903

  • Nerfed ADS transition times (a slight quickscoping nerf)

LMGs

  • Buffed base ADS times

Note: Base ADS times for SMGs are faster than Rifles, and Rifles are faster than LMGs. In other words, there is now more of a distinction between class playstyles.

Weapons

MP-40

  • Buffed recoil in an effort to have a more competitive SMG on par with the PPSh-41

FG 42

  • Nerfed fire rate so that the damage output is more in line with other weapons in its class

SVT-40

  • Buffed recoil in an effort to make it more manageable to shoot down range and give a better contrast to the M1 Garand
  • Nerfed hip spread to match the M1 Garand’s in an effort to decrease the ability to quickly kill opponents at closer ranges

M1A1

  • Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly slower than the Gewehr 43)

Gewehr 43

  • Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly faster than M1A1)
  • Buffed recoil (closer to that of M1A1)
  • Buffed clip size to be 12 rounds per clip instead of 10

M30 Luftwaffe Drilling

  • Buffed damage per pellet to be on par with the recent Sawed-Off Shotgun changes so that this shotgun now has a more automatic 2-shot kill and a slightly more forgiving one-shot kill
  • Buffed shotgun damage range, so that it’s now more feasible to finish off an opponent who didn’t die from a rifle bullet
  • Buffed ADS spread to allow for greater accuracy when shooting enemies that are outside of the obvious shotgun range (while ADS)

Toggle Action

  • Buffed clip size to be 8 shots per clip instead of 6 in an effort to allow players to have more success with this weapon
  • Nerfed ADS spread to be on par with other shotguns (besides the M30)

Yesterday, Sledgehammer Games revealed the release date of Call of Duty: WWII‘s first DLC, Resistance, on Xbox One and PC.

Read More

About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Call of Duty: WWII update includes big changes to ADS times, weapon balance

A new update is arriving today for Call of Duty: WWII that should speed up gameplay and improve the overall multiplayer experience.

By Matthew Bennett | 02/23/2018 05:28 AM PT

News

Sledgehammer Games is preparing to release a new update for Call of Duty: WWII that will make changes to ADS (aim down sights) time and speed, and weapon balance.

“For a while now, we’ve been reading your comments and threads with all the detailed and helpful feedback on some of our game mechanics, and decided it was time for us to do a community check in with you on weapon tuning (including slight quickscoping nerf) and ADS/sprint times,” the developer wrote on Reddit. “We expect these changes to speed up gameplay a bit and improve the overall MP experience for a lot of you.”

The update reduces the base ADS times and ADS from sprint times for all SMGs, reduces the base ADS transition times for all rifles, reduces the base ADS times of all LMGs, and increases the ADS time of all sniper rifles.

In terms of weapon changes, the MP-40’s recoil has been buffed, the fire rate of the FG 42 has been nerfed, the recoil of the SVT-40 has been buffed, and the fire rate of the M1A1 has been buffed. Read the full patch notes below:

ADS Transition Times/ADS From Spring Times/ADS Spring Out Times

SMGs

  • Buffed base ADS times and buffed ADS in from sprint times (ADS sprint out times match ADS from sprint times)

Rifles

  • Buffed base ADS transition times, but not ADS from sprint times/ADS sprint out times, in an effort to maintain a difference between the SMG and AR class playstyles

Snipers: Kar98k and M1903

  • Nerfed ADS transition times (a slight quickscoping nerf)

LMGs

  • Buffed base ADS times

Note: Base ADS times for SMGs are faster than Rifles, and Rifles are faster than LMGs. In other words, there is now more of a distinction between class playstyles.

Weapons

MP-40

  • Buffed recoil in an effort to have a more competitive SMG on par with the PPSh-41

FG 42

  • Nerfed fire rate so that the damage output is more in line with other weapons in its class

SVT-40

  • Buffed recoil in an effort to make it more manageable to shoot down range and give a better contrast to the M1 Garand
  • Nerfed hip spread to match the M1 Garand’s in an effort to decrease the ability to quickly kill opponents at closer ranges

M1A1

  • Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly slower than the Gewehr 43)

Gewehr 43

  • Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly faster than M1A1)
  • Buffed recoil (closer to that of M1A1)
  • Buffed clip size to be 12 rounds per clip instead of 10

M30 Luftwaffe Drilling

  • Buffed damage per pellet to be on par with the recent Sawed-Off Shotgun changes so that this shotgun now has a more automatic 2-shot kill and a slightly more forgiving one-shot kill
  • Buffed shotgun damage range, so that it’s now more feasible to finish off an opponent who didn’t die from a rifle bullet
  • Buffed ADS spread to allow for greater accuracy when shooting enemies that are outside of the obvious shotgun range (while ADS)

Toggle Action

  • Buffed clip size to be 8 shots per clip instead of 6 in an effort to allow players to have more success with this weapon
  • Nerfed ADS spread to be on par with other shotguns (besides the M30)

Yesterday, Sledgehammer Games revealed the release date of Call of Duty: WWII‘s first DLC, Resistance, on Xbox One and PC.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89