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Call of Duty


 

A recent report has revealed that returning to World War II for Call of Duty’s 2017 installment was not developer Sledgehammer Games’ first choice.

In an interview with Newsweek, Activision CEO Eric Hirshberg stated that Sledgehammer Games originally intended to create a sequel to the studio’s previous project, Call of Duty: Advanced Warfare. “Sledgehammer wanted to make Advanced Warfare 2,” Hirshberg said.

In spite of this, Activision convinced the studio to redirect its efforts toward a return to series roots, based on a perceived directional change in shooter trends.

“We knew they would become historians, that they would tackle it with authenticity, give it tremendous care and we also knew they would capture the unspeakable scale of World War II,” Hirshberg explained. “What I love about this game is that anyone’s who’s looking forward to going back to the roots, the gritty, human-scale, boots-on-the-ground, militaristic, authentic experience that Call Of Duty is known for, this game delivers it in a big way.”

The backward direction for the series was clearly the right call, as the initial sales numbers for this year’s Call of Duty: WWII are much higher than those of Call of Duty: Infinite Warfare last year. We here at EGM also think it was a good move, as can be read in our official Call of Duty: WWII review.

Read More

Source: Charlie Intel


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Call of Duty: WWII wasn’t Sledgehammer’s first choice

If Sledgehammer Games had had its way, Call of Duty wouldn't have gone back to the past at all.

By Nick Plessas | 11/8/2017 04:30 PM PT

News

A recent report has revealed that returning to World War II for Call of Duty’s 2017 installment was not developer Sledgehammer Games’ first choice.

In an interview with Newsweek, Activision CEO Eric Hirshberg stated that Sledgehammer Games originally intended to create a sequel to the studio’s previous project, Call of Duty: Advanced Warfare. “Sledgehammer wanted to make Advanced Warfare 2,” Hirshberg said.

In spite of this, Activision convinced the studio to redirect its efforts toward a return to series roots, based on a perceived directional change in shooter trends.

“We knew they would become historians, that they would tackle it with authenticity, give it tremendous care and we also knew they would capture the unspeakable scale of World War II,” Hirshberg explained. “What I love about this game is that anyone’s who’s looking forward to going back to the roots, the gritty, human-scale, boots-on-the-ground, militaristic, authentic experience that Call Of Duty is known for, this game delivers it in a big way.”

The backward direction for the series was clearly the right call, as the initial sales numbers for this year’s Call of Duty: WWII are much higher than those of Call of Duty: Infinite Warfare last year. We here at EGM also think it was a good move, as can be read in our official Call of Duty: WWII review.

Read More

Source: Charlie Intel



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808