Street Fighter V has created a bit of a struggle between its online competitive players and those fans looking for more of a solo experience, but Capcom had now announced an upcoming update to the game that’ll have something to offer both groups.
Next January, Street Fighter V: Arcade Edition will arrive, offering a major roster of new features and changes for the current base game. The biggest in terms of content will be the long-awaited Arcade Mode, where you can enjoy the linear single-player experience of taking on a variety of computer-controlled fighters before finally facing off against a boss. However, in a twist, SFV‘s Arcade Mode will offer up six different paths, each themed around every major chapter of the series’ history with opponents appropriate to each era.
While playing Arcade Mode, you’ll unlock items in the new Gallery, which features “hundreds” of illustrations from (assumedly) Street Fighter’s 30 years of history. For those who do prefer the offline experience, you’ll also be able to dive into Extra Battle, a series of new timed challenges that’ll let you obtain exclusive outfits “throughout 2018.” (One of which seems to be a Viewtiful Joe skin for Rashid.)
What about those of us who prefer the more competitive side of Street Fighter V? The entire combat game is going to receive a bit of a shaking up thanks to a big change with the V-Trigger system: as in, every character will now be receiving a second unique one in addition to the V-Trigger they already have. None of the new V-Triggers have been directly talked about by Capcom, but looking at the new screenshots that accompanied this announcement, it’s easy to surmise a few of them. For example, in one, Chun-Li is shown doing her Kikosho (which she doesn’t have in the game currently), while in another, Rainbow Mika’s tag team partner Yamato is using a folding chair to attack Mika’s opponent.
Finally, Street Fighter V‘s entire user interface is getting a rework. From the main menus, to the VS loading screen, to character and stage selection, to even the in-match bars, many elements are being revised with what looks to be a new gold-focused style. When I say gold-focused, I mean very gold-focused—almost as if Austin Powers’ nemesis Goldmember had gotten a job working at Capcom. It’s certainly an interesting new direction of the UI, so I can’t wait to see how it actually works out in practice.
For anyone who currently owns Street Fighter V, don’t fret: everything that I just mentioned above will be coming to you as a free download at the same time. For those who don’t yet own the game, however, picking up Street Fighter V: Arcade Edition at retail or digitally is going to be one heck of a deal. For its launch price of $39.99, you’ll get the fully complete and revised version of SFV, along with all 12 additional characters that have come (or are yet to come) as part of DLC Seasons 1 and 2.
I’ve already seen some people bringing up the “but Capcom promised there’d only ever be one version of the game” argument about Street Fighter V: Arcade Edition, but that’s a misguided statement to make. Capcom’s promise was that you’d never need to buy another version of the game to continue to have the full experience—and that’s indeed the case here. As much as I and many others have loved Street Fighter V since its launch, the game we got at release was honestly a bit of a mess, and a number of potential players out there stayed away from touching the game for one reason or another. Arcade Edition gives Capcom the chance to do something of a “relaunch” for the game, but none of us that have been here since the beginning are being left behind in any way.
Street Fighter V: Arcade Edition hits as a physical and digital release on January 16th, with a downloadable update for current owners arriving on the same day.