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Catlateral Damage funded on Kickstarter, PS4 version added as stretch goal

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Posted on June 30, 2014 AT 12:16pm

Catlateral Damage, the first-person feline destruction simulation, has passed its initial Kickstarter goal of $40,000.

Developer Chris Chung has also updated the project page with stretch goals, including extra levels and content creation tools that will allow players to share their own custom levels through Steam Workshop. The most ambitious goal—$100,000—would bring the game to PlayStation 4. At the moment, the total sits at just shy of $46,500 with 11 days to go.

Chung first developed the concept for Catlateral Damage during the 7DFPS challenge in August 2013 before deciding to expand the concept into a full game. You can currently try out the demo version for free over on the official website. Be warned, though: Anyone with an actual mischievous cat may find that the gameplay hits a bit too close to home. Oxford, why must you knock everything I love off onto the ground?

Chung currently predicts that Catlateral Damage will be released on Steam and Ouya by the end of 2014. If funded, he says the PS4 version would hit six months later, likely in summer 2015.

Josh Harmon, Associate Editor
Josh Harmon picked up a controller when he was 3 years old—and he hasn't looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Follow him on Twitter @jorshy. Meet the rest of the crew.

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