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World of Darkness, CCP’s massively multiplayer online game, has been officially cancelled, the developer has announced.

The game’s cancellation will result in 56 employee being laid off from CCP’s Atlanta office, with a number of those affected being offered new roles within the company. “The decision to end the World of Darkness MMO project is one of the hardest I’ve ever had to make,” said CCP boss Hilmar Veigar Pétursson. “I have always loved and valued the idea of a sandbox experience set in that universe, and over the years I’ve watched the team passionately strive to make that possible.

“I would like to give special thanks to everyone who worked so hard to make the World of Darkness MMO a reality, especially the team members affected by this decision. Their considerable contribution to CCP will not be forgotten, and we wish them well.

“To our current and former employees and fans of World of Darkness, I am truly sorry that we could not deliver the experience that we aspired to make. We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you.

“Although this was a tough decision that affects our friends and family, uniting the company behind the Eve universe will put us in a stronger position moving forward, and we are more committed than ever to solidify Eve as the biggest gaming universe in the world.”

World of Darkness was first revealed in 2006 and entered full production in 2009, but since then the developer has remained quiet about the project.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

CCP cancels MMO World of Darkness

By Matthew Bennett | 04/14/2014 11:08 AM PT

News

World of Darkness, CCP’s massively multiplayer online game, has been officially cancelled, the developer has announced.

The game’s cancellation will result in 56 employee being laid off from CCP’s Atlanta office, with a number of those affected being offered new roles within the company. “The decision to end the World of Darkness MMO project is one of the hardest I’ve ever had to make,” said CCP boss Hilmar Veigar Pétursson. “I have always loved and valued the idea of a sandbox experience set in that universe, and over the years I’ve watched the team passionately strive to make that possible.

“I would like to give special thanks to everyone who worked so hard to make the World of Darkness MMO a reality, especially the team members affected by this decision. Their considerable contribution to CCP will not be forgotten, and we wish them well.

“To our current and former employees and fans of World of Darkness, I am truly sorry that we could not deliver the experience that we aspired to make. We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you.

“Although this was a tough decision that affects our friends and family, uniting the company behind the Eve universe will put us in a stronger position moving forward, and we are more committed than ever to solidify Eve as the biggest gaming universe in the world.”

World of Darkness was first revealed in 2006 and entered full production in 2009, but since then the developer has remained quiet about the project.

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89