X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON Check Out the Zelda-Themed 3DS XL

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
Check Out the Zelda-Themed 3DS XL
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


Check Out the Zelda-Themed 3DS XL

0   POINTS
0   POINTS

 

Because Nintendo was kind enough to send a Zelda-themed 3DS XL to the EGM office, the staff and I thought it might be cool to snap a few photos to share with our readers, give a better look at the device.

The biggest takeaway, for me, is how much of the Zelda-themed 3DS XL is gold rather than a balance of gold and black (seen in the photo above and the ones below). With the exception of the back of the bottom and the face buttons, the rest of the handheld is a painted a somewhat garish, Triforce-inspired gold. Fortunately, it’s that association with the Triforce, plus the Triforce branding on the back of the top screen, that makes the color less of an eyesore than it would be alone. Association with the series goes a long way, I suppose.

Despite reservations about the color gold—which, really, is a purely personal thing—I really like the contrast between gold and black on the back, not to mention the mirrored Triforce branding. I wish this carried over to the inside, when opened up. It would be a much more subtle, understated use of the gold if it were only applied to the front and back of the 3DS XL’s top half while keeping both sides of the bottom were black. But what do I know? I’m a writer, not an artist or designer. I’m fairly confident Nintendo’s design staff have a much better eye for this kind of stuff than I do.

Since this is the first time I’ve handled a 3DS XL, I thought I’d take a moment to comment about how the device feels. (Especially if anyone’s thinking about picking it up, or making the move to 3DS XL. If you’re eyeing up that 2DS, can’t help you.) I must say, the XL is a vast improvement over the standard-sized model. Everything feels more comfortable in my hands, which are normally forced to hold the standard 3DS with a claw-like grip due to its diminutive stature. And despite the 90 percent increase in screen size, I cannot for the life of me detect any apparent issue with, say, stretching or resolution, with the display.

I’ve spent a rather short amount of time with the system, but already can’t believe I ever used anything but a 3DS XL for as long as I have. And despite my two cents about design, I do think the Zelda-themed 3DS XL looks good (though probably more so to Zelda fans than anyone else).

Both The Legend of Zelda: A Link Between Worlds and the Zelda-themed 3DS XL launch next week, on November 22.

In case any of you are curious about what’s in the handheld right now.

Check Out the Zelda-Themed 3DS XL

By | 11/11/2013 06:36 PM PT

News

Because Nintendo was kind enough to send a Zelda-themed 3DS XL to the EGM office, the staff and I thought it might be cool to snap a few photos to share with our readers, give a better look at the device.

The biggest takeaway, for me, is how much of the Zelda-themed 3DS XL is gold rather than a balance of gold and black (seen in the photo above and the ones below). With the exception of the back of the bottom and the face buttons, the rest of the handheld is a painted a somewhat garish, Triforce-inspired gold. Fortunately, it’s that association with the Triforce, plus the Triforce branding on the back of the top screen, that makes the color less of an eyesore than it would be alone. Association with the series goes a long way, I suppose.

Despite reservations about the color gold—which, really, is a purely personal thing—I really like the contrast between gold and black on the back, not to mention the mirrored Triforce branding. I wish this carried over to the inside, when opened up. It would be a much more subtle, understated use of the gold if it were only applied to the front and back of the 3DS XL’s top half while keeping both sides of the bottom were black. But what do I know? I’m a writer, not an artist or designer. I’m fairly confident Nintendo’s design staff have a much better eye for this kind of stuff than I do.

Since this is the first time I’ve handled a 3DS XL, I thought I’d take a moment to comment about how the device feels. (Especially if anyone’s thinking about picking it up, or making the move to 3DS XL. If you’re eyeing up that 2DS, can’t help you.) I must say, the XL is a vast improvement over the standard-sized model. Everything feels more comfortable in my hands, which are normally forced to hold the standard 3DS with a claw-like grip due to its diminutive stature. And despite the 90 percent increase in screen size, I cannot for the life of me detect any apparent issue with, say, stretching or resolution, with the display.

I’ve spent a rather short amount of time with the system, but already can’t believe I ever used anything but a 3DS XL for as long as I have. And despite my two cents about design, I do think the Zelda-themed 3DS XL looks good (though probably more so to Zelda fans than anyone else).

Both The Legend of Zelda: A Link Between Worlds and the Zelda-themed 3DS XL launch next week, on November 22.

In case any of you are curious about what’s in the handheld right now.

0   POINTS
0   POINTS