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Child of Light behind-the-scenes video explores watercolor aesthetic inspirations

Posted on March 19, 2014 AT 11:04am

In a new behind-the-scenes video for Child of Light, creative director Patrick Plourde and other devs on the project discuss the inspirations behind the game’s watercolor painting aesthetic.

According to lead graphist Salomé Strappazon, the team was inspired by 18th century illustrations, including works by John Bauer, Edmund Dulac, and Arthur Rackham.

Plourde, writer Jeffrey Yohalem, and others also touch upon what they were trying to capture with Child of Light’s story, its SNES-era inspirations, and what spurred the inclusion of co-op. In essence, Plourde wanted to create an experience that appealed to fans of classic JRPGs, like himself, but who had grown up and now have families and adult sensibilities.

Child of Light launches on PS4, PS3, Xbox One, Xbox 360, PC, and Wii U April 30.


Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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