X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON your favorite games

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
your favorite games
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X


 

THE BUZZ: The recently-held Child’s Play Gala and Auction ended up raising $351,000, bringing the total amount contributed to the organization to $1.95 million for this year.

Started in 2003, Child’s Play is an organization that helps to promote the good side of video games (and video game players) by raising funds to donate toys, games, books, and other forms of entertainment to children’s hospitals around the world.

“The gala and auction always brings in a lot of donations, but it is just one part of Child’s Play,” said Jamie Dillion of Child’s Play Charity. “The real heroes are all the gamers who organize local events and send in individual donations that account for the vast majority of what we raise every year. We couldn’t do this without all of their support”

To learn more about Child’s Play, or to see how you can help, head over to childsplaycharity.org.

EGM’s TAKE: Being stuck in a hospital with some form of serious health issue is a situation none of us want to find ourselves in—it can be even more difficult, terrifying, or upsetting when you’re a child. While video games and toys can’t make children healthy physically, they can have a massively positive effect on a child mentally and emotionally.

I’ve been a big fan of the organization since its introduction, and am glad to see it not only continue in its effort, but get stronger every year.

Source: Child's Play

0   POINTS
0   POINTS


About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

Child’s Play Contributions Reach Almost $2 Million for 2011

The recently-held Child's Play Gala and Auction ended up raising $351,000, bringing the total amount contributed to the organization to $1.95 million for this year.

By Eric Patterson | 12/15/2011 06:23 PM PT

News

THE BUZZ: The recently-held Child’s Play Gala and Auction ended up raising $351,000, bringing the total amount contributed to the organization to $1.95 million for this year.

Started in 2003, Child’s Play is an organization that helps to promote the good side of video games (and video game players) by raising funds to donate toys, games, books, and other forms of entertainment to children’s hospitals around the world.

“The gala and auction always brings in a lot of donations, but it is just one part of Child’s Play,” said Jamie Dillion of Child’s Play Charity. “The real heroes are all the gamers who organize local events and send in individual donations that account for the vast majority of what we raise every year. We couldn’t do this without all of their support”

To learn more about Child’s Play, or to see how you can help, head over to childsplaycharity.org.

EGM’s TAKE: Being stuck in a hospital with some form of serious health issue is a situation none of us want to find ourselves in—it can be even more difficult, terrifying, or upsetting when you’re a child. While video games and toys can’t make children healthy physically, they can have a massively positive effect on a child mentally and emotionally.

I’ve been a big fan of the organization since its introduction, and am glad to see it not only continue in its effort, but get stronger every year.

Source: Child's Play

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.