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Paradox Interactive and Colossal Order have unveiled Industries, the next expansion for Cities: Skylines.

“With this expansion, players can make more meaningful choices in their cities’ industry by managing their production chains from grain to bread,” Sandra Neudinger, Product Manager of Paradox Interactive, said. “The players have been asking for an industrial expansion for a while, so we’re excited to finally offer a full featured approach.”

Industries is described as “one of the most in-depth expansions” and lets players “build unique factories and customize their industrial areas with supply chains for the four different resource types.” In addition, the expansion includes five new maps, new policies, new city services, new buildings, a new cargo airport, and a new city service for handling mail. Take a look at the full list of features, courtesy of Paradox Interactive, below:

  • Make It Happen – Follow your products from harvesting to processing, storage and production, then transport them to commercial zones or export to other cities.
  • Captain Your Own Industry – Define an area with the industry area tool and place highly specialized industrial buildings to build and manage the production chain from raw material extraction up to final end product. Industry Areas are divided into four types based on the natural resource they are processing: Farming, Forest, Ore and Oil. These areas can level up upon reaching productions goals and staffing requirements.
  • Build it up, Buttercup – New industrial buildings include Extractors, Warehouse Facilities, Processing and Auxiliary Buildings, Industrial Props and Roads. Unique Factories, such as Food, Toy, Furniture, Car and Electronics produce luxury products, and require a large quantity of workers, water and electricity as well as input from your industries.
  • Ship It – Manage traffic and logistics with industry warehouses and the use of the new Cargo Services including a cargo airport.
  • Go Postal – Boost your citizens’ well-being with mail delivery and collection services. Post sorting facilities handle mail between outside connections and the post offices, and new Post Van and Truck vehicles enable the carriage.
  • Wonk Hard  – Three new Industry Policies and four City-wide Policies, including Workers’ Union, Sorting, Tolls, Wi-Fi, Logistics, Work Safety and Automation.
  • Five New Maps – Rich in natural resources, transportation options and industrial opportunities, these new maps have all the right stuff.
  • Four new hats for Chirper!

A free update will release alongside the update that includes the Synthetic Dawn Radio station, toll booths, and the option to mark industrial zones as historical, which will preserve their style.

Cities: SkylinesIndustries expansion launches October 23rd on PC.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Cities: Skylines’ Industries expansion announced

The next expansion for Cities: Skylines focuses on the game's industry zone.

By Matthew Bennett | 10/11/2018 08:37 AM PT

Video

Paradox Interactive and Colossal Order have unveiled Industries, the next expansion for Cities: Skylines.

“With this expansion, players can make more meaningful choices in their cities’ industry by managing their production chains from grain to bread,” Sandra Neudinger, Product Manager of Paradox Interactive, said. “The players have been asking for an industrial expansion for a while, so we’re excited to finally offer a full featured approach.”

Industries is described as “one of the most in-depth expansions” and lets players “build unique factories and customize their industrial areas with supply chains for the four different resource types.” In addition, the expansion includes five new maps, new policies, new city services, new buildings, a new cargo airport, and a new city service for handling mail. Take a look at the full list of features, courtesy of Paradox Interactive, below:

  • Make It Happen – Follow your products from harvesting to processing, storage and production, then transport them to commercial zones or export to other cities.
  • Captain Your Own Industry – Define an area with the industry area tool and place highly specialized industrial buildings to build and manage the production chain from raw material extraction up to final end product. Industry Areas are divided into four types based on the natural resource they are processing: Farming, Forest, Ore and Oil. These areas can level up upon reaching productions goals and staffing requirements.
  • Build it up, Buttercup – New industrial buildings include Extractors, Warehouse Facilities, Processing and Auxiliary Buildings, Industrial Props and Roads. Unique Factories, such as Food, Toy, Furniture, Car and Electronics produce luxury products, and require a large quantity of workers, water and electricity as well as input from your industries.
  • Ship It – Manage traffic and logistics with industry warehouses and the use of the new Cargo Services including a cargo airport.
  • Go Postal – Boost your citizens’ well-being with mail delivery and collection services. Post sorting facilities handle mail between outside connections and the post offices, and new Post Van and Truck vehicles enable the carriage.
  • Wonk Hard  – Three new Industry Policies and four City-wide Policies, including Workers’ Union, Sorting, Tolls, Wi-Fi, Logistics, Work Safety and Automation.
  • Five New Maps – Rich in natural resources, transportation options and industrial opportunities, these new maps have all the right stuff.
  • Four new hats for Chirper!

A free update will release alongside the update that includes the Synthetic Dawn Radio station, toll booths, and the option to mark industrial zones as historical, which will preserve their style.

Cities: SkylinesIndustries expansion launches October 23rd on PC.

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89