The publisher announced in a recent earnings call that the service has 7 million registered users and 1.5 million of those have upgraded to a paid membership.
The service is, “already one of the fastest-growing and largest online services ever,” according to Activision, and its massive amount of users makes it the, “third largest interactive subscription service behind World of Warcraft and Xbox Live, both of which have been around for many years.”
Finally the firm promised “additional features in the next 60 days.”
EGM’s TAKE: If you’re going to throw numbers around then you had better make sure they are impressive, and that’s exactly what these figures are. Sure, Elite is being built off the back of the world’s most successful franchise which helps a lot, but to convert 1.5 million to paid yearly subscriptions is all the service’s own doing. The fact that Elite subscribers are getting access to DLC two months before any one else probably caused a few more to jump on the bandwagon, but that aside the service has been a roaring success. After a slightly rocky start with server and log-in issues Activision and Beachhead seem to have steadied the ship and are sailing towards a bright and lucrative future with Elite.
Are you happy with the service? What would you like to see added? Let us know in the comments below.