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Valve has pushed live a new update for Counter-Strike: Global Offensive which fixes a few bugs that have cropped up since the game launched on Tuesday.

One major fix is that players can longer interrupt bomb diffuses by standing between them and the bomb, a very annoying glitch that I’m sure many players will be happy to see fixed. Another useful tweak is a change to the height of smoke, which makes it easier to block tall areas like the double doors on dust2. The full patch notes are below:

  • Addressed some stability issues.
  • Fixed perf issues when logging is enabled.
  • Added a convar (cl_crosshairgap) to control the gap of the classic crosshair.
  • The smoke grenade smoke is now taller so it’s now more useful to use it to block places like double-doors in dust2.
  • Players can no longer interrupt another player defusing the bomb by standing in between them and the bomb.
  • Disabled sv_pure on listen servers.
  • Fixed an sv_pure bug that resulted in false inconsistent MD5s
  • Increased search iterations and time delay for keeping sessions in the ignored pool. mm_ignored_sessions_reset can now reset the ignored pool.
  • Fixed a case where MOTD prevents input to the team select screen.
  • Fixed occasional “server is full” error when matchmaking into classic casual games.
  • Fixed an exploit where a vote could be called for an invalid map.
  • Added some sound mix settings suggested by pros
  • Increased the volume of bullet impacts and ricochets
  • Increased the volume of 3rd person footsteps
  • Increased the volume of weapon foley sounds (reloads, etc.)
  • Decreased the volume of ambient sounds

Linux

  • Added steamcmd support to srcds_run. In order to have srcds_run auto-update when the CS:GO dedicated servers get patched, the srcds_run script must be run with the following options: -autoupdate -steam_dir STEAMDIR Steamcmd_script STEAMSCRIPT
  • Where STEAMDIR is the directory to the steamcmd dir ( example: ~/Steam/ )
  • Where STEAMSCRIPT is the name of the script that steamcmd should execute ( example: ~/Steam/csgo.txt )

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Counter-Strike: Global Offensive PC Update Released

Valve has pushed live a new update for Counter-Strike: Global Offensive which fixes a few bugs that have cropped up since the game launched on Tuesday.

By Matthew Bennett | 08/23/2012 05:10 AM PT

News

Valve has pushed live a new update for Counter-Strike: Global Offensive which fixes a few bugs that have cropped up since the game launched on Tuesday.

One major fix is that players can longer interrupt bomb diffuses by standing between them and the bomb, a very annoying glitch that I’m sure many players will be happy to see fixed. Another useful tweak is a change to the height of smoke, which makes it easier to block tall areas like the double doors on dust2. The full patch notes are below:

  • Addressed some stability issues.
  • Fixed perf issues when logging is enabled.
  • Added a convar (cl_crosshairgap) to control the gap of the classic crosshair.
  • The smoke grenade smoke is now taller so it’s now more useful to use it to block places like double-doors in dust2.
  • Players can no longer interrupt another player defusing the bomb by standing in between them and the bomb.
  • Disabled sv_pure on listen servers.
  • Fixed an sv_pure bug that resulted in false inconsistent MD5s
  • Increased search iterations and time delay for keeping sessions in the ignored pool. mm_ignored_sessions_reset can now reset the ignored pool.
  • Fixed a case where MOTD prevents input to the team select screen.
  • Fixed occasional “server is full” error when matchmaking into classic casual games.
  • Fixed an exploit where a vote could be called for an invalid map.
  • Added some sound mix settings suggested by pros
  • Increased the volume of bullet impacts and ricochets
  • Increased the volume of 3rd person footsteps
  • Increased the volume of weapon foley sounds (reloads, etc.)
  • Decreased the volume of ambient sounds

Linux

  • Added steamcmd support to srcds_run. In order to have srcds_run auto-update when the CS:GO dedicated servers get patched, the srcds_run script must be run with the following options: -autoupdate -steam_dir STEAMDIR Steamcmd_script STEAMSCRIPT
  • Where STEAMDIR is the directory to the steamcmd dir ( example: ~/Steam/ )
  • Where STEAMSCRIPT is the name of the script that steamcmd should execute ( example: ~/Steam/csgo.txt )
0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89