X
X
Dark Souls III


 

YouTuber Lance McDonald, who made a name for himself revealing cut Bloodborne content, has turned his sights on Dark Souls III, uncovering several items in the game’s files that suggest extended competitive multiplayer functionality abandoned during the alpha phase, including a “battle royale” mode that probably wouldn’t have been as cool as it sounds.

McDonald discovered three items hidden in the Dark Souls III alpha files that all hint at extended PvP modes—the Ceremony Sword of Darkness, the Ceremony Sword of Flames, and the Ceremony Sword Battle Royale Eclipse.

The items themselves have no assets and cannot be used in game, but McDonald triggered the effects of the Ceremony Sword of Darkness by changing a flag in the game’s executable actions, and it completely envelops the world in a shadowy darkness that’s much different from the eclipse state near the end of the game. The game calls this a “Moonlight Ceremony” state.

The items’ descriptions hint at how both the Ceremony Swords of Darkness and of Flames would work together to create new PvP possibilities. While the Ceremony Sword of Darkness “envelope[s] the world in darkness,” the Ceremony Sword of Flames lets players “invade a world that has been enveloped in darkness.” These two items hint that larger-scale invasion-based PvP was in the works for Dark Souls III before developer From Software went in another direction during the game’s production.

So what about the Ceremony Sword Battle Royale Eclipse? McDonald explains that Dark Souls’ Japanese language versions have used “battle royale” to simply describe the series multiplayer arena, most likely alluding to the popular Japanese movie that basically inspired the battle royale genre we have today. What the Ceremony Sword Battle Royale Eclipse probably wouldn’t have done is randomly dropped swords and shields throughout the map and tasked players with being the last one standing, although that would have been kind of cool. Most likely, McDonald notes, it would have expanded on Dark Souls’ traditional PvP arena modes.

You can check out McDonald’s video to get an awesome tour of the High Wall of Lothric in a darkness-covered state:

What we’re really interested to see is what kind of secrets fans like McDonald will find in From Software’s next release, Sekrio: Shadows Die Twice, which was recently announced at E3 2018. Of course, we’re more looking forward to actually playing the game when it launches in 2019 for Xbox One, PlayStation 4, and PC.

Read More

Source: PC Gamer


About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Dark Souls III almost had battle royale, but not like you’re thinking

Files in the game's alpha version reveal that Dark Souls III left a lot of PvP content on the cutting room floor.

By Michael Goroff | 06/28/2018 12:30 PM PT

News

YouTuber Lance McDonald, who made a name for himself revealing cut Bloodborne content, has turned his sights on Dark Souls III, uncovering several items in the game’s files that suggest extended competitive multiplayer functionality abandoned during the alpha phase, including a “battle royale” mode that probably wouldn’t have been as cool as it sounds.

McDonald discovered three items hidden in the Dark Souls III alpha files that all hint at extended PvP modes—the Ceremony Sword of Darkness, the Ceremony Sword of Flames, and the Ceremony Sword Battle Royale Eclipse.

The items themselves have no assets and cannot be used in game, but McDonald triggered the effects of the Ceremony Sword of Darkness by changing a flag in the game’s executable actions, and it completely envelops the world in a shadowy darkness that’s much different from the eclipse state near the end of the game. The game calls this a “Moonlight Ceremony” state.

The items’ descriptions hint at how both the Ceremony Swords of Darkness and of Flames would work together to create new PvP possibilities. While the Ceremony Sword of Darkness “envelope[s] the world in darkness,” the Ceremony Sword of Flames lets players “invade a world that has been enveloped in darkness.” These two items hint that larger-scale invasion-based PvP was in the works for Dark Souls III before developer From Software went in another direction during the game’s production.

So what about the Ceremony Sword Battle Royale Eclipse? McDonald explains that Dark Souls’ Japanese language versions have used “battle royale” to simply describe the series multiplayer arena, most likely alluding to the popular Japanese movie that basically inspired the battle royale genre we have today. What the Ceremony Sword Battle Royale Eclipse probably wouldn’t have done is randomly dropped swords and shields throughout the map and tasked players with being the last one standing, although that would have been kind of cool. Most likely, McDonald notes, it would have expanded on Dark Souls’ traditional PvP arena modes.

You can check out McDonald’s video to get an awesome tour of the High Wall of Lothric in a darkness-covered state:

What we’re really interested to see is what kind of secrets fans like McDonald will find in From Software’s next release, Sekrio: Shadows Die Twice, which was recently announced at E3 2018. Of course, we’re more looking forward to actually playing the game when it launches in 2019 for Xbox One, PlayStation 4, and PC.

Read More

Source: PC Gamer



About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.