Bandai Namco has released a new update for Dark Souls Remastered that addresses a couple of issues in the game.
The update shortens the time it takes to earn Souls from NPCs defeated with fall damage, reduces animation delay in multiplayer, and fixes a crash caused by repeatedly connecting with different players for long hours in multiplayer. Read the full patch notes below:
- Shortened the time of earning souls of the NPCs defeated from fall damage.
- Fixed the game crashing from repeatedly connecting with different players for long hours on online multiplayer.
- Reduced the animation delay in online multiplayer.
- Fixed the soul of “Gwyn Lord of Cinder” decreasing multiple times when praised on the Altar of Sunlight in a certain procedure, After the update file is applied, the game will be labeled as the following version on the top left of the title screen.
The Switch version of the remaster was released earlier this year and runs at 1080p/30 FPS in docked mode and 720P/30 FPS in portable mode.
Source: Bandai Namco