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Dark Souls III


 

Dark Souls: Remastered might not be the complete remake that some fans were hoping for, but one area where the upcoming release is making some big changes is its multiplayer.

Dark Souls: Remastered’s multiplayer will now allow up to six players instead of four, although players will need to find and equip the Dried Finger item to do so. Fortunately, the Dried Finger item can now be purchased from the merchant in Undead Burg, one of the first areas you travel to in the game, as opposed to its original location of the Painted World, which you find later in the game.

The best change that Dark Souls: Remastered is making to the original’s multiplayer is how matching with friends will work. Dark Souls: Remastered is adding password matchmaking (à la Dark Souls III) that will sync the player levels and weapon levels of host and guest players. Generally, this means that the guest player’s level will be lowered to match the host, making it easier for friends of different levels to match up. If you are invaded, defeating an invading phantom will restore your Estus Flask, giving you a little more leeway for chugging back your health.

Multiplayer connections should be much smoother in Dark Souls: Remastered compared to the original, too. Dark Souls: Remastered will utilize dedicated servers for online matchmaking, and it will also give players the opportunity to turn global matchmaking on or off, which we’re assuming means players have the choice of whether or not they want to region-lock matchmaking. Both of these changes should lead to less laggy PvP moments, something that can make or break the enjoyment of Dark Souls invasions.

The arena will also be returning in Dark Souls: Remastered. While it’s unclear if you will need to defeat Artorias the Abysswalker to gain access to PvP modes as with the original Dark Souls‘ DLC, Artorias of the AbyssDark Souls: Remastered will include the DLC, so it’s possible. Dark Souls: Remastered’s arena will include a 3v3 team mode and a 6-player deathmatch mode.

Finally, Dark Souls: Remastered will include some small quality-of-life improvements as well. You can now switch your covenant at bonfires, and—best of all—you can now consume more than one item (like souls) at a time.

Dark Souls: Remastered will launch on May 28th for Xbox One, PlayStation 4, PC, and Nintendo Switch, the latter of which trades a 60 fps frame-rate for a cute Solaire amiibo.

Source: IGN

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About Michael Goroff

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Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Dark Souls: Remastered will introduce big changes to multiplayer

Praise the sun… or whoever made these changes.

By Michael Goroff | 04/3/2018 01:30 PM PT

News

Dark Souls: Remastered might not be the complete remake that some fans were hoping for, but one area where the upcoming release is making some big changes is its multiplayer.

Dark Souls: Remastered’s multiplayer will now allow up to six players instead of four, although players will need to find and equip the Dried Finger item to do so. Fortunately, the Dried Finger item can now be purchased from the merchant in Undead Burg, one of the first areas you travel to in the game, as opposed to its original location of the Painted World, which you find later in the game.

The best change that Dark Souls: Remastered is making to the original’s multiplayer is how matching with friends will work. Dark Souls: Remastered is adding password matchmaking (à la Dark Souls III) that will sync the player levels and weapon levels of host and guest players. Generally, this means that the guest player’s level will be lowered to match the host, making it easier for friends of different levels to match up. If you are invaded, defeating an invading phantom will restore your Estus Flask, giving you a little more leeway for chugging back your health.

Multiplayer connections should be much smoother in Dark Souls: Remastered compared to the original, too. Dark Souls: Remastered will utilize dedicated servers for online matchmaking, and it will also give players the opportunity to turn global matchmaking on or off, which we’re assuming means players have the choice of whether or not they want to region-lock matchmaking. Both of these changes should lead to less laggy PvP moments, something that can make or break the enjoyment of Dark Souls invasions.

The arena will also be returning in Dark Souls: Remastered. While it’s unclear if you will need to defeat Artorias the Abysswalker to gain access to PvP modes as with the original Dark Souls‘ DLC, Artorias of the AbyssDark Souls: Remastered will include the DLC, so it’s possible. Dark Souls: Remastered’s arena will include a 3v3 team mode and a 6-player deathmatch mode.

Finally, Dark Souls: Remastered will include some small quality-of-life improvements as well. You can now switch your covenant at bonfires, and—best of all—you can now consume more than one item (like souls) at a time.

Dark Souls: Remastered will launch on May 28th for Xbox One, PlayStation 4, PC, and Nintendo Switch, the latter of which trades a 60 fps frame-rate for a cute Solaire amiibo.

Source: IGN

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About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.