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Darksiders 2 developers say PS3 is ‘a pain in the ass to work on’, ponders the PS4

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Posted on July 19, 2011 AT 12:55pm

Speaking to Eurogamer, Marvin Donald, game director at Vigil (developer of Darksiders II) expressed some frustration with game development on the PS3.

“It’s a pain in the ass to work on,” Donald told Eurogamer. “Five years later, getting used to it? That means it’s a pain in the ass. I’m not an engineer, but I hear about it all the time. We have to do wacky stuff with the way we manage memory.”

Donald went on to say one of the biggest headaches is memory management.

Eurogamer then asked Donal what he thought about how the inevitable PlayStation 4 would be in terms of ease of development.

“They have to do things their way. Somebody over there is going to think it’s better. And it’s really just different, which makes it a pain for everyone to port games back and forth. But, whatever. We’ll see.”

For the full conversation with Marvin Donald, check out Eurogamer via the link below.

Source: Eurogamer

Nick Baumfeld
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).
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