Days Gone‘s 2017 gameplay demo is reportedly most indicative of how the majority of the game plays, compared to the significantly more intense gameplay seen the previous year.
The size of the zombie (or “freaker”) horde in Day Gone‘s E3 2016 demo was certainly the highlight of the game’s reveal, but its presence at this year’s show brought with it notably fewer undead onscreen than before. Gaming outlet Game Rant claims to have discussed the horde sizes with a source “close to Days Gone”, reporting that the 2016 demo was part of an “endgame scenario”—meant to be particularly intense—while the 2017 demo better represents the game’s standard encounters.
It makes sense for the game to save some of its most epic moments for key points in the story, but considering the zombie quantity is currently the game’s strongest selling point, it seems unwise for the game to save such numbers for a finale—assuming it has no problem handling the quantities on a technical level.
Days Gone doesn’t currently have an exact release date, but a potential leak following E3 2017 might have outed a release date for later this year. Whenever it releases, it is coming exclusively to the PlayStation 4.
Source: Game Rant