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DayZ experimental patch introduces disconnect penalties

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Posted on January 30, 2014 AT 04:34am

Bohemia Interactive has released a new experimental patch for DayZ, which introduces penalties for players who quickly disconnect or switch servers.

The patch note in question reads: “Player queuing system introduced. Penalty waiting time added for switching server or disconnecting a server quickly.” Other changes include an inability to access inventory or the action menu while restrained, improved interactions with items, and more.

There are also a number of fixes introduced in this patch, including fixes for morphine injections, keys, berries, spraypaint, popping textures, roads, backpack spawns, and more.

Only a small number of servers are currently running this experimental patch, with a full stable release scheduled for between February 5 and February 7. You can check out the full patch notes here.

Via: VG247

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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