When Dead Rising 3 was first revealed at E3 earlier this year, many outlets (us included) were concerned by the game’s rough technical edges, as the demo on display featured serious screen tearing and a framerate that routinely dipped into single digits.
That’s all been worked out in the months since, according to executive producer Josh Bridge, who confirmed to Eurogamer that the game will now run at a resolution of 720p with a locked framerate of 30 FPS.
“Of course our UI runs at 1080 native on top, but we’re a 720p game locked at 30fps,” he stated.
While knowing that the framerate issues have been smoothed out should come as a great comfort to Dead Rising fans, the fact that the game only runs at 720p lends more credence to the belief that the Xbox One won’t be putting out as much graphical horsepower as the PlayStation 4, at least at launch. Earlier this month, we learned that both Call of Duty: Ghosts and Battlefield 4 run at significantly higher resolutions on PlayStation 4 than on Xbox One. In the case of Call of Duty, the title runs at 1080p on PS4 and only 720p on Xbox One, meaning Sony’s box is putting out more than twice the number of pixels.
But, as Bridge also noted, resolution is hardly the most crucial aspect of any game. “It’s more important that the end image looks awesome,” he said. “Look at how much stuff is on screen. That’s always been a Dead Rising sort of brand. That still looks really good, and that’s been our goal. I hope it shows. Just look at how much insane stuff is going on screen.”
Dead Rising 3 launches alongside the Xbox One on November 22.