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Death Stranding, a mystery of a game that continues to tease and perplex players, still hasn’t revealed any of its gameplay. While Hideo Kojima fans are unsure of the progress of the PlayStation 4-exclusive game, a recent comment from film director Guillermo del Toro points to production moving along to a playable title.

In an interview with IGN, del Toro revealed he’s still in the dark on the game along with the rest of the world, but there will be a chance he can see gameplay soon. “It’s been a great friendship, and it’s been great as a learning experience. In Death Stranding I’m just a puppet,” he said. “I don’t know what he’s gonna make me do. He’s supposedly going to show me gameplay at some point in the next couple of weeks.”

While Kojima has kept a majority of the details around the game under wraps, there’s reason to think del Toro’s statement about gameplay being ready to show is valid. In June, Sony Interactive Entertainment of America president Shawn Layden confirmed a playable portion of the game was complete. With it being four months since the last gameplay update, del Toro’s upcoming peek will likely be more in-depth than Layden’s.

Apart from being involved in Death Stranding‘s cryptic trailers, del Toro previously partnered with Kojima on the never-released Silent Hills. “My most rewarding experience was to know him and help him realize P.T., which never happened on Silent Hills,” he said. Another central figure of Death Stranding, Norman Reedus, was also involved in the Silent Hill reboot, making the three creators’ continued work on the upcoming Kojima Productions game a fitting partnership.

In the same interview, del Toro also touched on a former gaming project that was never fully realized, THQ’s Insane. According to del Toro, the project was “a little ahead of the curve” in its design ambitions. “I’ve seen some of our concepts crop out in other games. And I don’t know if that’s an accident, or if it’s a coincidence, or what it is. But it’s very nice to see that what we were going to try was doable.”

Of course, Kojima’s latest product will likely have its own groundbreaking features. At the very least, it’s clear it’ll have a convoluted story and gorgeous graphics thanks to its gameplay engine technology.

Read More

Source: IGN


About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

Death Stranding’s gameplay is ready to show, according to del Toro

It seems Kojima's new project is coming along nicely, and del Toro is getting a sneak peek.

By Evan Slead | 11/10/2017 12:00 PM PT

News

Death Stranding, a mystery of a game that continues to tease and perplex players, still hasn’t revealed any of its gameplay. While Hideo Kojima fans are unsure of the progress of the PlayStation 4-exclusive game, a recent comment from film director Guillermo del Toro points to production moving along to a playable title.

In an interview with IGN, del Toro revealed he’s still in the dark on the game along with the rest of the world, but there will be a chance he can see gameplay soon. “It’s been a great friendship, and it’s been great as a learning experience. In Death Stranding I’m just a puppet,” he said. “I don’t know what he’s gonna make me do. He’s supposedly going to show me gameplay at some point in the next couple of weeks.”

While Kojima has kept a majority of the details around the game under wraps, there’s reason to think del Toro’s statement about gameplay being ready to show is valid. In June, Sony Interactive Entertainment of America president Shawn Layden confirmed a playable portion of the game was complete. With it being four months since the last gameplay update, del Toro’s upcoming peek will likely be more in-depth than Layden’s.

Apart from being involved in Death Stranding‘s cryptic trailers, del Toro previously partnered with Kojima on the never-released Silent Hills. “My most rewarding experience was to know him and help him realize P.T., which never happened on Silent Hills,” he said. Another central figure of Death Stranding, Norman Reedus, was also involved in the Silent Hill reboot, making the three creators’ continued work on the upcoming Kojima Productions game a fitting partnership.

In the same interview, del Toro also touched on a former gaming project that was never fully realized, THQ’s Insane. According to del Toro, the project was “a little ahead of the curve” in its design ambitions. “I’ve seen some of our concepts crop out in other games. And I don’t know if that’s an accident, or if it’s a coincidence, or what it is. But it’s very nice to see that what we were going to try was doable.”

Of course, Kojima’s latest product will likely have its own groundbreaking features. At the very least, it’s clear it’ll have a convoluted story and gorgeous graphics thanks to its gameplay engine technology.

Read More

Source: IGN



About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.