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Despite releasing one of its latest games on Nintendo Switch, FIFA 18, Electronic Arts is still unsure if developing games for the platform is the right move. Whether it’s a question of appealing to its demographics or the overall success of Nintendo’s latest console, the publisher recently stated it needs time to observe the Switch.

According to an interview with The Wall Street Journal (shared via reporter Takashi Mochizuki below), EA is waiting for the console to have been on the market for a full year before moving forward with development of new games for the platform. Of course, FIFA 18 wasn’t a Switch exclusive, which means EA’s comments likely reflect a hold on both new games and ports from the company.

FIFA 18 was released on the system in September, meaning there hasn’t been enough time to see how successful EA has been on the new platform. Adding to the lack of time, EA’s chief financial officer Blake Jorgensen explained the waiting period would help “understand what the demand is” for the publisher’s possible future presence on the console.

While FIFA 18‘s release on PlayStation 4 and Xbox One was met with favorable to passing reviews, the Switch version seemed to be a watered down experience. In addition to bugs and glitches that were recently patched, the Switch port did not include The Journey single-player story mode. Also, the game could not run on EA’s Frostbite engine on the Switch, making several graphical components run less smoothly. In turn, the publisher’s decision to wait on making more games for Switch could either be because they strangely want to see if the console will perform well after a year, or that the power limitations of the system keep the Frostbite engine from running correctly.

Source: IGN

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About Evan Slead

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Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

Despite the Switch’s success, EA remains tepid on future support

Maybe don't expect to see Battlefield on the Switch anytime soon.

By Evan Slead | 11/1/2017 02:30 PM PT | Updated 11/1/2017 02:32 PM PT

News

Despite releasing one of its latest games on Nintendo Switch, FIFA 18, Electronic Arts is still unsure if developing games for the platform is the right move. Whether it’s a question of appealing to its demographics or the overall success of Nintendo’s latest console, the publisher recently stated it needs time to observe the Switch.

According to an interview with The Wall Street Journal (shared via reporter Takashi Mochizuki below), EA is waiting for the console to have been on the market for a full year before moving forward with development of new games for the platform. Of course, FIFA 18 wasn’t a Switch exclusive, which means EA’s comments likely reflect a hold on both new games and ports from the company.

FIFA 18 was released on the system in September, meaning there hasn’t been enough time to see how successful EA has been on the new platform. Adding to the lack of time, EA’s chief financial officer Blake Jorgensen explained the waiting period would help “understand what the demand is” for the publisher’s possible future presence on the console.

While FIFA 18‘s release on PlayStation 4 and Xbox One was met with favorable to passing reviews, the Switch version seemed to be a watered down experience. In addition to bugs and glitches that were recently patched, the Switch port did not include The Journey single-player story mode. Also, the game could not run on EA’s Frostbite engine on the Switch, making several graphical components run less smoothly. In turn, the publisher’s decision to wait on making more games for Switch could either be because they strangely want to see if the console will perform well after a year, or that the power limitations of the system keep the Frostbite engine from running correctly.

Source: IGN

0   POINTS
0   POINTS



About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.