X
X
Destiny


 

Bungie recently hosted a lengthy Destiny 2 stream covering a few major updates arriving alongside the launch of Forsaken. In particular, players were given a better idea of the combat changes they’ll get to experience this fall, from the weapon slot updates to melee tweaks.

As the developer recently revealed, the Masterworks system will be receiving an upgrade when the new expansion launches on September 4th. Every weapon in the sci-fi shooter will have a new Masterworks level mechanic. With it, players will be able to spend Glimmer to raise the level of a Masterwork and make it more powerful. The max level will be 10, and once a weapon hits it, Guardians will be able to apply a perk for PvE or Crucible kill tracking.

In one of the more significant revisions, mods will soon drop the simple stat boosts they previously offered in favor of perks. Equipping a mod will provide unique buffs to each weapon, from extra damage against powerful enemies to increased accuracy while firing from the hip. This new format will also make duplicate weapon drops more meaningful, as dismantling an unwanted gun will award the mod that was equipped to it to be used elsewhere.

Bungie also revealed there will be improvements on Supers, melee attacks, and certain weapons that will harken back to the time to kill window from Destiny. Two hit kills on Supers will return, meaning Guardians will be able to take out an opponent faster than the current three hit model. Also, the Titan’s Shoulder Charge will become a one hit kill. As previously teased in the stream’s announcement trailer, specific weapons will offer three-tap kills, too. For example, a Guardian using the Better Devils hand cannon will be able to pull off a kill with only three headshots.

Surprisingly, it was announced one of the most enticing updates tied to Forsaken, the weapon slot changes, will be available before the DLC’s launch. Players will be able to test out the new system, which will allow a majority of the game’s weapons to be used in any of the primary slots, on August 28th.

Destiny 2 is available for PlayStation 4, Xbox One, and PC. The Forsaken expansion will launch on September 4th.

Source: Bungie on YouTube

0   POINTS
0   POINTS


About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

Destiny 2 details Forsaken’s Masterworks, mod, combat changes

Bungie has revealed more about the significant changes planned for Destiny 2's weapons and combat.

By Evan Slead | 08/8/2018 02:30 PM PT

News

Bungie recently hosted a lengthy Destiny 2 stream covering a few major updates arriving alongside the launch of Forsaken. In particular, players were given a better idea of the combat changes they’ll get to experience this fall, from the weapon slot updates to melee tweaks.

As the developer recently revealed, the Masterworks system will be receiving an upgrade when the new expansion launches on September 4th. Every weapon in the sci-fi shooter will have a new Masterworks level mechanic. With it, players will be able to spend Glimmer to raise the level of a Masterwork and make it more powerful. The max level will be 10, and once a weapon hits it, Guardians will be able to apply a perk for PvE or Crucible kill tracking.

In one of the more significant revisions, mods will soon drop the simple stat boosts they previously offered in favor of perks. Equipping a mod will provide unique buffs to each weapon, from extra damage against powerful enemies to increased accuracy while firing from the hip. This new format will also make duplicate weapon drops more meaningful, as dismantling an unwanted gun will award the mod that was equipped to it to be used elsewhere.

Bungie also revealed there will be improvements on Supers, melee attacks, and certain weapons that will harken back to the time to kill window from Destiny. Two hit kills on Supers will return, meaning Guardians will be able to take out an opponent faster than the current three hit model. Also, the Titan’s Shoulder Charge will become a one hit kill. As previously teased in the stream’s announcement trailer, specific weapons will offer three-tap kills, too. For example, a Guardian using the Better Devils hand cannon will be able to pull off a kill with only three headshots.

Surprisingly, it was announced one of the most enticing updates tied to Forsaken, the weapon slot changes, will be available before the DLC’s launch. Players will be able to test out the new system, which will allow a majority of the game’s weapons to be used in any of the primary slots, on August 28th.

Destiny 2 is available for PlayStation 4, Xbox One, and PC. The Forsaken expansion will launch on September 4th.

Source: Bungie on YouTube

0   POINTS
0   POINTS



About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.