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Destiny


 

With Bungie currently focusing on overhauling many features in Destiny 2, it seems one area of the shooter, raids, might revert to the first Destiny‘s format.

Since the launch of the game, Guardians have expressed a need for more content in the Leviathan raid, especially when it comes to encounters with powerful enemies. In a recent post on the Destiny subreddit, user BadRobot427 echoed the feelings of many players by asking if the game’s next raid will include more boss fights.

Interestingly, Destiny 2 community manager Cozmo23 replied to the post, confirming that the development team behind the game’s raids are well aware of what Guardians want. While he didn’t confirm the team was actively working on more boss encounters, it’s a good sign that Bungie has acknowledged player feedback. His response can be seen below.

The feedback we have [given] the raid team since launch was the raid encounters were awesome, but the community wants to see more boss fights in the future.

While Leviathan and the more recent raid lair, Eater of Worlds, both contain boss fights, Destiny 2‘s raids have featured more puzzles than powerful enemy encounters. For example, in Leviathan, fireteams are currently required to traverse several different rooms, including a maze-like catacomb, to reach the lone boss, Calus. While Calus is an impressive and daunting fight, many Guardians have expressed the first game’s focus on bosses was a more rewarding experience.

In Destiny, each of the raids had at least two boss fights, with King’s Fall offering four. While fireteams also had puzzles to overcome in the events, Bungie placed bosses between each central area to add variety to the gameplay. Given that Bungie has heard fan feedback over the change, it wouldn’t be too drastic a shift for the team to insert more powerful enemy encounters in future raid content.

Destiny 2 is about to head into its third season, which will bring several changes to the shooter. The game’s second story expansion, Warmind, will launch on May 8th alongside the major update, and while a new raid hasn’t been announced, the team will likely make a few changes to Leviathan and Eater of Worlds, at the very least.

Apart from raid business, the most recent Destiny 2 content roadmap revealed players will see Masterworks for Exotics, private match options, and updates to a handful of Exotic weapons.

Destiny 2 is available for PlayStation 4, Xbox One, and PC.

Read More

Source: r/DestinyTheGame on Reddit


About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

Destiny 2 devs know you want more more raid bosses

Guardians might see a return to the style of raids in the original Destiny.

By Evan Slead | 04/23/2018 11:30 AM PT

News

With Bungie currently focusing on overhauling many features in Destiny 2, it seems one area of the shooter, raids, might revert to the first Destiny‘s format.

Since the launch of the game, Guardians have expressed a need for more content in the Leviathan raid, especially when it comes to encounters with powerful enemies. In a recent post on the Destiny subreddit, user BadRobot427 echoed the feelings of many players by asking if the game’s next raid will include more boss fights.

Interestingly, Destiny 2 community manager Cozmo23 replied to the post, confirming that the development team behind the game’s raids are well aware of what Guardians want. While he didn’t confirm the team was actively working on more boss encounters, it’s a good sign that Bungie has acknowledged player feedback. His response can be seen below.

The feedback we have [given] the raid team since launch was the raid encounters were awesome, but the community wants to see more boss fights in the future.

While Leviathan and the more recent raid lair, Eater of Worlds, both contain boss fights, Destiny 2‘s raids have featured more puzzles than powerful enemy encounters. For example, in Leviathan, fireteams are currently required to traverse several different rooms, including a maze-like catacomb, to reach the lone boss, Calus. While Calus is an impressive and daunting fight, many Guardians have expressed the first game’s focus on bosses was a more rewarding experience.

In Destiny, each of the raids had at least two boss fights, with King’s Fall offering four. While fireteams also had puzzles to overcome in the events, Bungie placed bosses between each central area to add variety to the gameplay. Given that Bungie has heard fan feedback over the change, it wouldn’t be too drastic a shift for the team to insert more powerful enemy encounters in future raid content.

Destiny 2 is about to head into its third season, which will bring several changes to the shooter. The game’s second story expansion, Warmind, will launch on May 8th alongside the major update, and while a new raid hasn’t been announced, the team will likely make a few changes to Leviathan and Eater of Worlds, at the very least.

Apart from raid business, the most recent Destiny 2 content roadmap revealed players will see Masterworks for Exotics, private match options, and updates to a handful of Exotic weapons.

Destiny 2 is available for PlayStation 4, Xbox One, and PC.

Read More

Source: r/DestinyTheGame on Reddit



About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.