Bungie has confirmed that it will be adjusting the time to kill in Destiny 2‘s Crucible with the release of the Forsaken expansion.
In its latest weekly update, the developer stated that weapons will do slightly more damage than they currently do when Forsaken launches. According to the developer, this is due to “a global lethality pass on weapons and abilities” that will reduce the overall time to kill in Crucible.
“If you’re a sharp-eyed PvP enthusiast, you may have noticed from some Forsaken coverage that the weapons are doing a bit more damage than they do in the current version of Destiny 2,” senior sandbox designer Jon Weisnewski wrote.
“If you’re a seasoned Destiny 2 player, you may then extrapolate the possibility of a global lethality pass on weapons and abilities that may or may not be in the pipe to go live when Forsaken is released. I’m here to quickly confirm that, along with weapon slots and ammo availability, we have globally adjusted the “time to kill” in the Crucible. If you’d like more details, join us on stream and we’ll get into it! See you then!”
More information about these changes will be revealed during a livestream on August 7th at 10 a.m. PT.
Last week, Bungie announced that the pre-patch for Forsaken will arrive on August 28th. This update will include weapon slot changes, heroic story missions, bulk shader deletion, and 200 additional Vault slots.
Destiny 2: Forsaken launches September 4th for Xbox One, PlayStation 4, and PC.