Survival is a new Crucible mode in which each team has a certain amount of collective lives, and once those lives run out, you have one more death until you’re eliminated. The goal is to eliminate the enemy team before they eliminate you. Think Gears of War’s version of team deathmatch, and you have a good idea of how Survival operates.
The match takes place on a new Mercury map, Altar of Flame, which is a medium-sized map linked to the mysterious Osiris, according to Crucible lead designer Lars Bakken. The map also features a power ammo spawn in the middle of the map, funneling players into contentious close-quarter combat.
If you want to see the game mode and map in action, IGN recently posted a quick gameplay video, which you can watch below:
While the beta might have been a bit light on content compared to the first Destiny‘s beta, players got at least to try out two Crucible modes in the new 4v4 multiplayer model: Control and Countdown, the latter of which is a new addition in Destiny 2. Survival looks to add another dimension to Destiny 2‘s PvP multiplayer by giving players another non-objective, team-based mode.
Destiny 2 is launching for PlayStation 4 and Xbox One on September 6th, with a PC release to follow on October 24th.
Source: VG 24/7