Destiny 2 is cutting down the player count for its PvP Crucible multiplayer from the previous game for a tighter, more focused experience that is easier to learn but harder to master.
The original Destiny featured six players on each team for the majority of its competitive modes in Crucible, but the sequel’s recent gameplay reveal confirmed that Destiny 2 will knock the player count down to 4v4. It is unclear how this new team quantity will effect current multiplayer modes—whether most modes will be simply adjusted or removed and replaced—but Bungie has confirmed that it will be reworking its multiplayer sandboxes to accommodate smaller teams.
We currently know of at least one new mode coming in the sequel, titled Countdown, which will be the first attack/defend-type mode to be offered in the series’ competitive multiplayer. There is currently no information on how exactly the mode will operate.
The multiplayer HUD is another system seeing an update, as the new display will show what enemies currently have their super charged or are wielding heavy ammo. This should give players the opportunity to play more cautiously against enemies that are better equipped.
Destiny 2 is slated to launch on September 8th on PlayStation 4 and Xbox One. A release date for the PC version of the game has not yet been announced.