Two of the most intriguing features launching alongside Destiny 2‘s third season—Exotic Masterworks and Crucible rankings—have recently been expanded upon by Bungie in its latest blog post.
Following the recent live stream of the game’s next expansion, Warmind, the developer has detailed how Guardians will earn the new versions of Exotics, what they can do, and how they’ll be different from the current Legendary Masterworks.
According to senior investment designer Mark Uyeda, acquiring the Masterwork versions of existing Exotics will not follow the same system introduced with Legendary Masterworks. Instead of having to find a brand new weapon that is randomly classified as a Masterwork, Guardians will be able to transform their already owned Exotics with new Exotic Masterwork catalysts. These items will not be easily found, though, with the only guide being “a hint at what activities can grant the catalyst for that weapon.” Players will find these hints on the gun’s description page, as seen in the example below.
However, transforming an Exotic into a Masterwork doesn’t stop after finding its catalyst. Uyeda also revealed that after the item is applied to the weapon “there will be bounty-like objectives available that need to be completed in order to upgrade to the final Masterwork state.” Finishing the requirements will apply bonus stat boosts and perks. While Uyeda said all current Exotics will have a Masterwork catalyst available to find, not all will be available to hunt down at the beginning of season three.
Also detailed in the blog post was the new ranking feature for PvP matches. Known as seasonal Crucible rankings, the system will be comprised of two mechanics: levels and rank points. According to senior Crucible designer Kevin Yanes, each season will offer specific Crucible ranks, with season three featuring Valor and Glory. Within both ranks, Guardians will be able to earn experience points and gain levels. Climbing to a new level will reward the player with “an assortment of Crucible Tokens, Crucible Engrams, and Masterwork Cores.” The beginning level is Guardian, while Legend is the highest. The full order of levels can be seen below.
As for the specific ranks, Valor is the less intimidating of the two, as climbing the ranks will be contingent on simply completing PvP matches in Quickplay, Rumble, or Mayhem playlists. “Winning helps you move up faster, and there are no loss penalties,” Yanes said. On the flip side, Glory ranks can only be earned in the Competitive playlists. Players earn points to climb to new levels by winning matches, but they can also lose points and fall in the ranks by losing.
While the Glory rankings are meant for hardcore players, Bungie has made sure to offer impressive prizes for climbing the ranks. For example, the previously revealed Legendary Redrix’s Claymore will be obtainable by reaching the Fabled level in Glory. Players that rise past that will also receive an ornament and emblem for the powerful weapon. As a final tease, Yanes said that “for those who push their Glory rank to Mythic and above, a special secret awaits you.”
The other heap of content arriving with season three on May 8th will be the Warmind expansion. The developer recently revealed several features that Guardians will experience in the DLC, including a survival mission on Mars and a new raid lair. While not detailed by Bungie, players also discovered a map of Mars’ patrol zones, revealing the location to be around the same size as Titan.
Destiny 2 is available for PlayStation 4, Xbox One, and PC.