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Destiny


 

A major overhaul has been made to the worlds you’ll explore in Destiny 2, giving you more to do than just pick up patrols.

In addition to patrols, ambient encounters, and public events that introduce “Heroic Objectives,” you will now be able to embark on Adventures, Destiny 2‘s version of side missions.

You can initiate Adventures by encountering new NPCs with their own stories. Completing an Adventure will give you rewards that will strengthen your Guardian. NPCs will also mark your map with Lost Sectors—dungeons where bosses hold the keys to massive caches of treasure.

The map itself has experienced an upgrade, too. Markers on the map will indicate where and when public events are taking place. Each of the four new worlds introduced in Destiny 2 will have their own side missions, dungeons, and public events to complete, and the best part is that you can jump to any world without having to go into orbit.

The Vanguards scattered following Ghaul’s attack on the Tower, and your job is to explore four new worlds in our solar system and retrieve them. As in the first game, the four new worlds introduced in Destiny 2 each have their own distinct visual personality.

The European Dead Zone on Earth is a refuge where humanity stops fleeing Ghaul’s attack to establish a new camp. One of the first worlds you will visit, the European Dead Zone is the largest destination that Bungie has ever built.

Titan, one of Saturn’s moons, is where you will find Zavala. Titan has no land mass but instead consists of a system of huge monolithic structures perched on the ocean.

Hunter Vanguard Cayde will be found on Nessus, a planetoid that has been taken over by the Vex. The machine world that the Vex have transformed it into clashes with Nessus’s naturally lush and vibrant vegetation.

The last destination is Jupiter’s sulfuric moon, Io, where Ikora the Warlock Vanguard has journeyed to seek the knowledge of the Traveler. Io is the last place the Traveler visited before the Collapse, so it’s a sacred place to Warlocks and drenched in Destiny mythology.

Destiny 2‘s overhauled world system seems like it will give players who aren’t as interested in the Crucible and Raids, both of which are experiencing user-friendly makeovers, more to do in the base game.

Bungie’s next foray into the universe of Destiny arrives on Xbox One and PlayStation 4 September 8th, with the PC version currently undated.

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About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Destiny 2 reveals new worlds, how it’s making exploration worthwhile

You'll be much busier on each of Destiny 2's four new world maps.

By Michael Goroff | 05/18/2017 12:00 PM PT | Updated 05/18/2017 01:46 PM PT

News

A major overhaul has been made to the worlds you’ll explore in Destiny 2, giving you more to do than just pick up patrols.

In addition to patrols, ambient encounters, and public events that introduce “Heroic Objectives,” you will now be able to embark on Adventures, Destiny 2‘s version of side missions.

You can initiate Adventures by encountering new NPCs with their own stories. Completing an Adventure will give you rewards that will strengthen your Guardian. NPCs will also mark your map with Lost Sectors—dungeons where bosses hold the keys to massive caches of treasure.

The map itself has experienced an upgrade, too. Markers on the map will indicate where and when public events are taking place. Each of the four new worlds introduced in Destiny 2 will have their own side missions, dungeons, and public events to complete, and the best part is that you can jump to any world without having to go into orbit.

The Vanguards scattered following Ghaul’s attack on the Tower, and your job is to explore four new worlds in our solar system and retrieve them. As in the first game, the four new worlds introduced in Destiny 2 each have their own distinct visual personality.

The European Dead Zone on Earth is a refuge where humanity stops fleeing Ghaul’s attack to establish a new camp. One of the first worlds you will visit, the European Dead Zone is the largest destination that Bungie has ever built.

Titan, one of Saturn’s moons, is where you will find Zavala. Titan has no land mass but instead consists of a system of huge monolithic structures perched on the ocean.

Hunter Vanguard Cayde will be found on Nessus, a planetoid that has been taken over by the Vex. The machine world that the Vex have transformed it into clashes with Nessus’s naturally lush and vibrant vegetation.

The last destination is Jupiter’s sulfuric moon, Io, where Ikora the Warlock Vanguard has journeyed to seek the knowledge of the Traveler. Io is the last place the Traveler visited before the Collapse, so it’s a sacred place to Warlocks and drenched in Destiny mythology.

Destiny 2‘s overhauled world system seems like it will give players who aren’t as interested in the Crucible and Raids, both of which are experiencing user-friendly makeovers, more to do in the base game.

Bungie’s next foray into the universe of Destiny arrives on Xbox One and PlayStation 4 September 8th, with the PC version currently undated.

0   POINTS
0   POINTS



About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.