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Destiny


 

Ever since locked loadouts were announced as part of Destiny 2, fans have wondered which challenges would support the condition. Finally, developer Bungie has clarified which of Destiny 2‘s hardest modes will lock down players’ gear, and which will not.

In a recent Gamescom interview with PCGamesN, gameplay lead Justin Truman revealed that Destiny 2‘s previously confirmed locked loadouts would be part of the game’s weekly Nightfall Strike cooperative missions. Truman’s quote was reportedly updated due to an apparent miscommunication between himself and PCGamesN that originally suggested raids would be the feature to support locked loadouts.

“When the activity starts, your loadouts are restricted for the duration of that activity. An example is the Nightfall Strikes, where we wanna make it really about the tactical decision-making of: ‘what do I want to bring in to maximize my ability to play this strike with these modifiers on.’ You have to make those decisions up front, because we then lock your ability to change your loadout for the duration.”

After the confusion caused by the miscommunication, game director Luke Smith took to Twitter to clarify that raids would not lock player loadouts, largely to avoid scenarios in which players would leave the raid to equip a piece of rare gear that they just earned.

Locked loadouts are just one element of Destiny 2‘s new weapon system, reworked from the original game. The new weapon system is designed to incentivize team cohesion when equipping a loadout, so even in raids that allow players to switch gear on the fly, the team as a whole will still need to coordinate what armaments are being brought into a fight. Not much else is currently known about Destiny 2‘s first raid, except that it won’t be available until several days after the game’s launch and will be set in a place that players will “believe could exist” (whatever that means).

Destiny 2 is slated to launch September 6th on PlayStation 4 and Xbox One, with a PC release date of October 24th.

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Source: PCGamesN


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Destiny 2 reveals which high-level content features locked loadouts

Not all of Destiny 2's most daunting challenges will prevent players from switching around their equipped gear.

By Nick Plessas | 08/23/2017 03:00 PM PT

News

Ever since locked loadouts were announced as part of Destiny 2, fans have wondered which challenges would support the condition. Finally, developer Bungie has clarified which of Destiny 2‘s hardest modes will lock down players’ gear, and which will not.

In a recent Gamescom interview with PCGamesN, gameplay lead Justin Truman revealed that Destiny 2‘s previously confirmed locked loadouts would be part of the game’s weekly Nightfall Strike cooperative missions. Truman’s quote was reportedly updated due to an apparent miscommunication between himself and PCGamesN that originally suggested raids would be the feature to support locked loadouts.

“When the activity starts, your loadouts are restricted for the duration of that activity. An example is the Nightfall Strikes, where we wanna make it really about the tactical decision-making of: ‘what do I want to bring in to maximize my ability to play this strike with these modifiers on.’ You have to make those decisions up front, because we then lock your ability to change your loadout for the duration.”

After the confusion caused by the miscommunication, game director Luke Smith took to Twitter to clarify that raids would not lock player loadouts, largely to avoid scenarios in which players would leave the raid to equip a piece of rare gear that they just earned.

Locked loadouts are just one element of Destiny 2‘s new weapon system, reworked from the original game. The new weapon system is designed to incentivize team cohesion when equipping a loadout, so even in raids that allow players to switch gear on the fly, the team as a whole will still need to coordinate what armaments are being brought into a fight. Not much else is currently known about Destiny 2‘s first raid, except that it won’t be available until several days after the game’s launch and will be set in a place that players will “believe could exist” (whatever that means).

Destiny 2 is slated to launch September 6th on PlayStation 4 and Xbox One, with a PC release date of October 24th.

Read More

Source: PCGamesN



About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808