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Destiny


 

Destiny 2 fans hoping that the sequel’s recently revealed Lost Sectors would be the series’ first move into procedurally generated content are out of luck.

Responding to a fan on Twitter, world lead Steve Cotton confirmed that each Lost Sector is a handcrated experience, but he did add that he is “a really big fan of procedural possibilities,” so there’s hope for the future.

For those who missed the gameplay reveal earlier this month, Lost Sectors are a new activity in Destiny 2 that can be discovered while exploring the world. Once the entrance has been discovered, players can head into these dungeon-like areas, fight a boss, and get some loot. Lost Sectors can be entered at any point, regardless of whether the player is currently doing an activity or not.

Earlier this week, engineering lead Matt Segur shed some light on how Destiny 2‘s servers and networks will operator, following the confirmation that the game will once again not be using dedicated servers. According to Segur, the sequel uses a hybrid of client-server and peer-to-peer technology by hosting all activities on Bungie’s servers to avoid host migration, but making movement and ability use player-based.

Destiny 2 launches September 8th for Xbox One and PlayStation 4, but a PC release date has not been nailed down.

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Destiny 2’s Lost Sectors are handcrafted, not procedural

Bungie's Steve Cotton has confirmed that Destiny 2's new open-world activities are completely handcrafted experiences.

By Matthew Bennett | 05/31/2017 07:58 AM PT

News

Destiny 2 fans hoping that the sequel’s recently revealed Lost Sectors would be the series’ first move into procedurally generated content are out of luck.

Responding to a fan on Twitter, world lead Steve Cotton confirmed that each Lost Sector is a handcrated experience, but he did add that he is “a really big fan of procedural possibilities,” so there’s hope for the future.

For those who missed the gameplay reveal earlier this month, Lost Sectors are a new activity in Destiny 2 that can be discovered while exploring the world. Once the entrance has been discovered, players can head into these dungeon-like areas, fight a boss, and get some loot. Lost Sectors can be entered at any point, regardless of whether the player is currently doing an activity or not.

Earlier this week, engineering lead Matt Segur shed some light on how Destiny 2‘s servers and networks will operator, following the confirmation that the game will once again not be using dedicated servers. According to Segur, the sequel uses a hybrid of client-server and peer-to-peer technology by hosting all activities on Bungie’s servers to avoid host migration, but making movement and ability use player-based.

Destiny 2 launches September 8th for Xbox One and PlayStation 4, but a PC release date has not been nailed down.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89