More information about Destiny 2‘s dungeon-like Lost Sectors have emerged, and if you were looking forward to farming these dungeons for loot, you might be a little disappointed.
According to a recent Reddit thread, Lost Sectors will have no “repetition value.” That doesn’t mean you can’t raid them multiple times; it just means that you probably won’t get new loot every time you beat the dungeon boss.
We already knew that Lost Sectors would be handcrafted experiences, rather than procedurally generated content, and like Adventures—Destiny 2‘s version of side quests—Lost Sectors will expand the game’s narrative instead of Grimoire cards.
Fortunately for the loot farmers out there, you’ll still have Raids and Strikes to complete ad nauseum.
One interesting thing to note is that, if what a recent video claims about Lost Sectors is true, the loot you get for completing a Lost Sector will scale to your level, meaning if you complete a Lost Sector at a low level, you won’t be able to go back and get higher-level loot.
It’s possible that Lost Sectors will have designated levels, meaning that lower level players would have a heck of a time completing them. It’s also possible that some of this information has been misquoted or misinterpreted, as the original interview with Destiny 2 producer Steve Cotton that the above-mentioned thread took its info from has since been taken down.
But even if that is the case, Lost Sectors will at least be a refreshing addition to Destiny 2‘s patrols, giving players more reasons to explore what are some pretty cool looking maps.
Destiny 2 will arrive on September 6th for Xbox One and PlayStation 4 and October 24th for PC.
Source: Game Rant