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Bungie has announced the launch schedule for Destiny 2‘s upcoming Prestige raid lairs has changed.

In the developer’s latest blog post, it was revealed the Eater of Worlds and Spire of Stars Prestige raid lairs will no longer be launching simultaneously in the July 17th 1.2.3 update. Instead, Eater of Worlds will arrive on July 17th at 11 a.m. PT, with Spire of Stars opening its gates on July 18th at 10 a.m. PT.

According to senior designer Joe Blackburn, the team decided on staggered releases “based on player feedback—and to ensure each World’s First race has a clean start.”

When new endgame content is added to Destiny 2, whether it be a raid or Prestige difficulty setting, dedicated fireteams have routinely competed to be the first group to conquer the updated activity. Since two Prestige raid lairs were initially set to arrive on the same date, many Guardians had requested that Bungie stagger the launches to give everyone a shot at earning Word’s First in both raid lairs.

While Eater of Worlds and Spire of Stars have been available for quite awhile, the Prestige versions will offer a modified challenge to players, as the raid lairs will have to be completed with a unique loadout and set of modifiers. Blackburn didn’t divulge what the settings will be in either raid lairs, but he did tease that week one will offer a new and “weird” modifier called Arsenal. He also added the cryptic message, “I’ve been looking out from my Time-Worn Spire, and I feel an Autumn Wind blowing.” This was likely a hint that the Time-Worn Spire and Autumn Wind pulse rifles will have to be in Guardians’ weapon slots.

For those that aren’t as interested in raid lairs, Bungie has also been teasing new details about the game’s upcoming expansion, Forsaken. For example, it was previously revealed that Cayde-6 will be killed in the opening events of the DLC, and the developer has recently given a better look at the Fallen Barons responsible.

Destiny 2 is available for PlayStation 4, Xbox One, and PC.

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Source: Bungie's blog


About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

Destiny 2’s new Prestige raid lairs won’t launch simultaneously

The harder versions of Destiny 2's Spire of Stars and Eater of Worlds will arrive on separate days.

By Evan Slead | 07/6/2018 04:30 PM PT

News

Bungie has announced the launch schedule for Destiny 2‘s upcoming Prestige raid lairs has changed.

In the developer’s latest blog post, it was revealed the Eater of Worlds and Spire of Stars Prestige raid lairs will no longer be launching simultaneously in the July 17th 1.2.3 update. Instead, Eater of Worlds will arrive on July 17th at 11 a.m. PT, with Spire of Stars opening its gates on July 18th at 10 a.m. PT.

According to senior designer Joe Blackburn, the team decided on staggered releases “based on player feedback—and to ensure each World’s First race has a clean start.”

When new endgame content is added to Destiny 2, whether it be a raid or Prestige difficulty setting, dedicated fireteams have routinely competed to be the first group to conquer the updated activity. Since two Prestige raid lairs were initially set to arrive on the same date, many Guardians had requested that Bungie stagger the launches to give everyone a shot at earning Word’s First in both raid lairs.

While Eater of Worlds and Spire of Stars have been available for quite awhile, the Prestige versions will offer a modified challenge to players, as the raid lairs will have to be completed with a unique loadout and set of modifiers. Blackburn didn’t divulge what the settings will be in either raid lairs, but he did tease that week one will offer a new and “weird” modifier called Arsenal. He also added the cryptic message, “I’ve been looking out from my Time-Worn Spire, and I feel an Autumn Wind blowing.” This was likely a hint that the Time-Worn Spire and Autumn Wind pulse rifles will have to be in Guardians’ weapon slots.

For those that aren’t as interested in raid lairs, Bungie has also been teasing new details about the game’s upcoming expansion, Forsaken. For example, it was previously revealed that Cayde-6 will be killed in the opening events of the DLC, and the developer has recently given a better look at the Fallen Barons responsible.

Destiny 2 is available for PlayStation 4, Xbox One, and PC.

Read More

Source: Bungie's blog



About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.