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With Destiny‘s Trials of Osiris confirmed to return in a new way to Destiny 2, players have been anticipating the details of what to expect from the PvP matches. In one of the more game-changing announcements, Bungie already revealed the 3v3 system will be replaced with the same 4v4 team size used in Crucible matches. Now, in a recent interview, lead Crucible designer Lars Bakken has teased other significant changes.

Bakken told Daily Star (via Game Rant) that the larger rosters are just the beginning of the changes we’ll see in Destiny 2‘s version of Trials. “Well, there are other changes there too, but I believe people will be blown away when they see the Trials stuff,” he said. “I wish I could talk more about it.” It seems fans will still have to wait for more specific details at a later date, but with the mode slated to go live in a short window following the game’s launch, we’ll no doubt hear more soon enough.

Of course, the decision to switch everything over to 4v4 means that many of Destiny 2‘s non-Trials modes will have smaller—not larger—matches, a move Bakken says was a means to change how players approach a battle, as a more intimate fight means a focus on skill.

A major addition players are expecting to see is the inclusion of esports features, such as custom matches for practice among teams and spectator options. Indeed, Bakken revealed esports is an avenue they will consider approaching if fans show enough interest. “If they decided Destiny is a space that they want to love and prop up in that way, then that’s something we think we are interested in,” he said. Of course, with the esports community growing into a financial juggernaut, Bungie would be making a misstep to not jump on the train.

With Destiny 2‘s September launch rapidly approaching, the many lingering questions still surrounding the game might only be answered once players can play the full version. Outside of Trials, we do know a bit about how the Crucible modes, including their arenas and weaponry, will bring a fresh approach to multiplayer.

For a detailed breakdown of everything we know, as well as the questions we still want to be answered, check out our exhaustive guide to the game.

Destiny 2 launches September 6th for PlayStation 4 and Xbox One, with a PC release coming October 24th.

Source: Game Rant

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About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.

Destiny 2’s Trials are changing up a lot more than just team size

Trials of Osiris—or whatever its replacement is called—will not just be more of the same in Destiny 2.

By Evan Slead | 08/4/2017 11:45 AM PT

News

With Destiny‘s Trials of Osiris confirmed to return in a new way to Destiny 2, players have been anticipating the details of what to expect from the PvP matches. In one of the more game-changing announcements, Bungie already revealed the 3v3 system will be replaced with the same 4v4 team size used in Crucible matches. Now, in a recent interview, lead Crucible designer Lars Bakken has teased other significant changes.

Bakken told Daily Star (via Game Rant) that the larger rosters are just the beginning of the changes we’ll see in Destiny 2‘s version of Trials. “Well, there are other changes there too, but I believe people will be blown away when they see the Trials stuff,” he said. “I wish I could talk more about it.” It seems fans will still have to wait for more specific details at a later date, but with the mode slated to go live in a short window following the game’s launch, we’ll no doubt hear more soon enough.

Of course, the decision to switch everything over to 4v4 means that many of Destiny 2‘s non-Trials modes will have smaller—not larger—matches, a move Bakken says was a means to change how players approach a battle, as a more intimate fight means a focus on skill.

A major addition players are expecting to see is the inclusion of esports features, such as custom matches for practice among teams and spectator options. Indeed, Bakken revealed esports is an avenue they will consider approaching if fans show enough interest. “If they decided Destiny is a space that they want to love and prop up in that way, then that’s something we think we are interested in,” he said. Of course, with the esports community growing into a financial juggernaut, Bungie would be making a misstep to not jump on the train.

With Destiny 2‘s September launch rapidly approaching, the many lingering questions still surrounding the game might only be answered once players can play the full version. Outside of Trials, we do know a bit about how the Crucible modes, including their arenas and weaponry, will bring a fresh approach to multiplayer.

For a detailed breakdown of everything we know, as well as the questions we still want to be answered, check out our exhaustive guide to the game.

Destiny 2 launches September 6th for PlayStation 4 and Xbox One, with a PC release coming October 24th.

Source: Game Rant

0   POINTS
0   POINTS



About Evan Slead

view all posts

Evan has been loving games since he could hold a controller. When not replaying Megaman X or Castlevania: Symphony of the Night for the 100th time, he also has been writing about entertainment, from horror movie reviews for Bloody Good Horror to TV recaps and general news for Entertainment Weekly, and now all things gaming. Say hello on Twitter at @EvanSlead.