Bungie is addressing community frustration with The Taken King’s Infusion system, and is replacing it with a straight-forward one-to-one transfer.
When Destiny‘s most recent expansion The Taken King arrived last fall, it brought with it the Infusion system, a way of allowing players to “level up” their old guns using the stats of a better gun. However, the final stats would be somewhere in the middle (between 70 percent and 80 percent) of the higher level item’s value. For example, if you wanted to infuse a Light level 280 weapon with a Light level 290 weapon, you would end up with a Light level 288 item. This was so confusing, that unofficial sites popped up to help Guardians figure out what they were in for.
However, with the April update will come the ability to infuse items at a one-to-one ratio. So, using the same example above, you’d end up with a Light level 290 weapon immediately?no math needed.
While this is definitely something the community has been asking for, it also comes conveniently timed with Bungie’s release of new collectible armor sets which drop at Light level 3. These armor sets are available from Sterling Treasure boxes, which Guardians can get from completing weekly events, their friendly neighborhood Postmaster, or from?no surprise?new microtransactions. By releasing these “collectibles” at a low Light level, Bungie is cleverly branding the items as “cosmetic” in an attempt to avoid any fan-rage over Bungie selling items in a pay-to-win situation.
Before you grab your ePitchforks, remember that players will need the Light level 335 items anyway to infuse the purchased gear up to end-game equivalent, so it’s a little more fair than it may initially seem. Plus, you can just wait it out and pray to the RNG gods for lucky weekly drops.
Destiny‘s April update arrives on April 12th.