The North American release of Devil Summoner: Soul Hackers will contain less voice acting than its Japanese counterpart, an Atlus rep confirmed on their forums.
“The voicework that was cut was the map NPCs. The reason we cut that was because the JP version used one voice for every type of person: every man had the same voice, every woman had the same voice,” site admin Onion of Mystery wrote. “It was pretty ridiculous, since these are definitely not the same person. To save time (and, yes, costs for studio work and actors), and to improve the work as a whole, we took out that bit.”
So in short: ain’t no thang. Some of the NPCs will have no voice acting in order to prevent the kind of voice acting overlap that’s glaring in Fallout/Elder Scrolls games.
Devil Summoner: Soul Hackers breaches 3DS firewalls April 16 in North America.