Posted on August 21, 2012 AT 05:55am
Blizzard has given Diablo III fans exactly what they wanted and extended the game’s endgame via the new Paragon System, the only problem is that they may have gone a bit too over the top.
“The new Paragon system coming in patch 1.0.4 is designed to address Magic Find gear-swapping while providing players who’ve reached level 60 with an extended progression system,”the developer said. The system works like so:
- After you hit level 60, any further experience you earn from killing monsters will begin to count toward Paragon levels
- There are 100 Paragon levels
- Every Paragon level will reward you with:- Core stats such as Strength, Dexterity, Intelligence, and Vitality in amounts similar to what you’d gain from a normal level- 3% Magic Find and 3% Gold Find
- In addition, a distinctive increasingly-impressive border will surround your character portrait in the in-game party frame to denote your Paragon progression, with a new frame earned after every ten levels. Your Paragon level will also be visible to other players wherever your normal level is shown
“The first Paragon level should take about as long as it took most players to get from level 59 to 60, and the experience requirement will rise from there,” Blizzard added. So those of you who were bored and complaining about having nothing to do can’t really complain anymore as now you have 100 extra levels to go and obtain.
What do you think of the system? Let us know in the comments below.
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