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Battlefield 3


 

THE BUZZ: EA and DICE released their second update article for the Battlefield 3 beta, however instead of a list of changes, this time it’s a bit more personal.

Karl-Magnus Troedsson, General Manager at DICE, has decided to use the latest beta update post to address some fan’s concerns regarding the issues and bugs in the beta.

The Open Beta is a true Beta

The Battlefield 3 Open Beta is based on software that is more than one month old. We need to test the new back-end dedicated server structure we’ve built. Not only have we built a new game engine, but an entirely new back-end system so that everyone can enjoy the benefits of dedicated servers on all platforms.

Just like normal procedure when releasing a game, the Open Beta has had long lead times due to testing, certification, and setting up. This means that the code you are now playing is actually quite early and not representative of the final game.

We had to do this in order to have as many people testing as possible, in order to ensure a top quality experience when the game is released. However, we’re confident in the Battlefield formula and confident that our fans will support us in order to make Battlefield 3 better.

Dedicated servers require dedicated testing

The biggest reason for running the Open Beta is to stress test our servers and back-end. Already, we are seeing 6 times the number of simultaneous players in the Battlefield 3 Open Beta compared to the Beta for Battlefield: Bad Company 2! The fact that Battlefield 3 is clearly our biggest game launch ever by a magnitude of 6 makes it doubly important to test everything.

We are constantly updating the News section on Battlelog with information on what we are fixing from Open Beta to final. We appreciate your time and your feedback. The data and feedback from the Open Beta will not only directly affect the final game of Battlefield 3, but its future development and support.

We’re heading out on the road this week to let journalists experience all aspects of Battlefield 3. Stay tuned for their previews, and stay tuned for the final game on October 25th. The final game will look, play and sound better than the Open Beta. You have helped making sure of that.

EGM’s TAKE: Sometimes users forget exactly what a beta is designed for and get annoyed when they come across bugs. People need to remember the purpose of beta testing is to catch these bugs before the game hits retail.

Are you happy with the beta so far? Leave your thoughts below.

Source: Battlefield Blog

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

DICE – Battlefield 3 Beta Update #2

EA and DICE released their second update article for the Battlefield 3 beta, however instead of a list of changes, this time it's a bit more personal.

By Matthew Bennett | 10/4/2011 08:22 AM PT

News

THE BUZZ: EA and DICE released their second update article for the Battlefield 3 beta, however instead of a list of changes, this time it’s a bit more personal.

Karl-Magnus Troedsson, General Manager at DICE, has decided to use the latest beta update post to address some fan’s concerns regarding the issues and bugs in the beta.

The Open Beta is a true Beta

The Battlefield 3 Open Beta is based on software that is more than one month old. We need to test the new back-end dedicated server structure we’ve built. Not only have we built a new game engine, but an entirely new back-end system so that everyone can enjoy the benefits of dedicated servers on all platforms.

Just like normal procedure when releasing a game, the Open Beta has had long lead times due to testing, certification, and setting up. This means that the code you are now playing is actually quite early and not representative of the final game.

We had to do this in order to have as many people testing as possible, in order to ensure a top quality experience when the game is released. However, we’re confident in the Battlefield formula and confident that our fans will support us in order to make Battlefield 3 better.

Dedicated servers require dedicated testing

The biggest reason for running the Open Beta is to stress test our servers and back-end. Already, we are seeing 6 times the number of simultaneous players in the Battlefield 3 Open Beta compared to the Beta for Battlefield: Bad Company 2! The fact that Battlefield 3 is clearly our biggest game launch ever by a magnitude of 6 makes it doubly important to test everything.

We are constantly updating the News section on Battlelog with information on what we are fixing from Open Beta to final. We appreciate your time and your feedback. The data and feedback from the Open Beta will not only directly affect the final game of Battlefield 3, but its future development and support.

We’re heading out on the road this week to let journalists experience all aspects of Battlefield 3. Stay tuned for their previews, and stay tuned for the final game on October 25th. The final game will look, play and sound better than the Open Beta. You have helped making sure of that.

EGM’s TAKE: Sometimes users forget exactly what a beta is designed for and get annoyed when they come across bugs. People need to remember the purpose of beta testing is to catch these bugs before the game hits retail.

Are you happy with the beta so far? Leave your thoughts below.

Source: Battlefield Blog

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89