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THE BUZZ: Dice has explained their reasons for not including a commander in the upcoming Battlefield 3.

Karl-Magnus Troedsson, General Manager at DICE, discussed the teams decision with Gamepur at the Eurogamer Expo. “When the dev team sat down and thought about this, the Commander role was a very important and hot topic in the studio I have to say, some people wanted us to implement it in the absolute same way as we had before; some of us wanted us to reinvigorate how we do it,” he said. “I don’t know how many people have tried to play as a Commander in Battlefield 2, but it’s kind of a strange experience. Everyone agrees that that actual role of the Commander is very, very cool. But the problem is that only one person per team could play it, and it was always the highest ranking one.”

“But even for the people that played as a Commander, the first thing they did was what? They ran off to a corner somewhere and lay down there and tried to hide so the Spec Ops guy wouldn’t find them when he was going to blow up the installations. There was something very cool about the Commander role and there was also something a bit flawed, we have to say.”

EGM’s TAKE: We believe that although the commander was a key part of Battlefield 2, the decision to remove it was a good move in terms of game balance on DICE’s part.

Would you like to see the return of a commander?
Please comment below.

Source: Gamepur

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

DICE Explains Why There’s No Commander in Battlefield 3

Dice has explained their reasons for not including a commander in the upcoming Battlefield 3. Karl-Magnus Troedsson, General Manager at DICE, discussed the teams decision.

By Matthew Bennett | 09/23/2011 01:38 PM PT

News

THE BUZZ: Dice has explained their reasons for not including a commander in the upcoming Battlefield 3.

Karl-Magnus Troedsson, General Manager at DICE, discussed the teams decision with Gamepur at the Eurogamer Expo. “When the dev team sat down and thought about this, the Commander role was a very important and hot topic in the studio I have to say, some people wanted us to implement it in the absolute same way as we had before; some of us wanted us to reinvigorate how we do it,” he said. “I don’t know how many people have tried to play as a Commander in Battlefield 2, but it’s kind of a strange experience. Everyone agrees that that actual role of the Commander is very, very cool. But the problem is that only one person per team could play it, and it was always the highest ranking one.”

“But even for the people that played as a Commander, the first thing they did was what? They ran off to a corner somewhere and lay down there and tried to hide so the Spec Ops guy wouldn’t find them when he was going to blow up the installations. There was something very cool about the Commander role and there was also something a bit flawed, we have to say.”

EGM’s TAKE: We believe that although the commander was a key part of Battlefield 2, the decision to remove it was a good move in terms of game balance on DICE’s part.

Would you like to see the return of a commander?
Please comment below.

Source: Gamepur

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89