“We wanted to create a game that strikes a balance between depth and accessibility; something that feels fresh and truly next gen,” he told IGN. “We wanted to create the biggest and best Battlefield ever. The most immersive and physical first person shooter ever. And we wanted to build the true successor to Battlefield 2 while explore new ground and pushing technology forward.”
“I think we pretty much nailed it. I am very proud of the game and what the team has accomplished. I feel we have created a great platform from where we can keep evolving Battlefield 3, Battlelog, and the series as a whole.”
Overall Bach seems happy with how the game is shaping up and how the launch went, however he does admit that not everyone is as pleased with the game:
“We absolutely love feedback, and I am very happy that we have such creative and constructive players out there. The feedback overall has been overwhelmingly positive,” he said. “At the same time, I think it is important as a developer to listen to issues that can crop up when millions of people start to play your game at the same time. It’s almost like the game takes on a life of its own at that point, and we are listening to feedback and looking at how people are playing so we can keep fine tuning the game.”
EGM’s TAKE: It appears that DICE is pretty pleased with how the game has turned out since its release. Let’s hope that there will be plenty of DLC in the future to keep fans interested.
What are your thoughts on the game since launch? Leave your comments below.