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DICE has officially opened a Community Test Environment for Battlefield 4 that will allow players to test changes that are set to be made to the game before they hit live servers.

At the moment the CTE is only open to Premium members on PC, but at the time of writing DICE is no longer accepting testers. “Among the first things we will work on is the “Netcode,” which is what the player experiences with the game world including player-to-player interactions like damage registration,” the developer explained. “This involves tweaking to the “tickrate” servers and networking in general.

“By launching this new program, not only will we be able to address player feedback at an early stage, but also increase the overall quality of the game. We are excited to explore the possibilities together with you.”

DICE added that it plans to expand the program to a larger audience once it has had time to test it.

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

DICE opens Battlefield 4 Community Test Environment for Premium members

By Matthew Bennett | 05/9/2014 04:12 AM PT

News

DICE has officially opened a Community Test Environment for Battlefield 4 that will allow players to test changes that are set to be made to the game before they hit live servers.

At the moment the CTE is only open to Premium members on PC, but at the time of writing DICE is no longer accepting testers. “Among the first things we will work on is the “Netcode,” which is what the player experiences with the game world including player-to-player interactions like damage registration,” the developer explained. “This involves tweaking to the “tickrate” servers and networking in general.

“By launching this new program, not only will we be able to address player feedback at an early stage, but also increase the overall quality of the game. We are excited to explore the possibilities together with you.”

DICE added that it plans to expand the program to a larger audience once it has had time to test it.

0   POINTS
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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89