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THE BUZZ: On Twitter today, Battlefield 3 senior gameplay designer Alan Kertz had a few interesting things to say about upcoming balancing being done to the game.

First came this comment:

“Working on rebalancing foregrip, heavy barrel, silencer, and flash suppressor. Less OP combos and more interesting choices is the goal.”

Then, after receiving a response from Twitter user Trauma_Hunter asking to be given a reason to use the flash suppressor, Kertz pondered this:

“Yeah, how about it hides you on the map, without a damage reduction like supp., but you have less accuracy on full auto?”

 

EGM’s TAKE: What do you think about the talk of the balancing being done to these weapons attachments? And how about Kertz’s idea for the flash suppressor?

0   POINTS
0   POINTS


About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

DICE Talks About Upcoming Battlefield 3 Weapon Attachment Balancing

On Twitter today, Battlefield 3 senior gameplay designer Alan Kertz had a few interesting things to say about upcoming balancing being done to the game.

By Eric Patterson | 12/23/2011 08:27 PM PT

News

THE BUZZ: On Twitter today, Battlefield 3 senior gameplay designer Alan Kertz had a few interesting things to say about upcoming balancing being done to the game.

First came this comment:

“Working on rebalancing foregrip, heavy barrel, silencer, and flash suppressor. Less OP combos and more interesting choices is the goal.”

Then, after receiving a response from Twitter user Trauma_Hunter asking to be given a reason to use the flash suppressor, Kertz pondered this:

“Yeah, how about it hides you on the map, without a damage reduction like supp., but you have less accuracy on full auto?”

 

EGM’s TAKE: What do you think about the talk of the balancing being done to these weapons attachments? And how about Kertz’s idea for the flash suppressor?

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.