egmnow
My Pages
New Pages
Top Pages


Battlefield 3

Release Date: October 25, 2011
 
80,321 followers
Add this page for new alerts



  • Info
  • Wall
  • 1
    News
  • Features
  • Images
  • Video
  • Reviews
  • More Pages
  • Build a Page


DICE’s Alan Kertz answers more Battlefield 3 questions

By
Posted on October 12, 2011 AT 03:48pm

THE BUZZ: Battlefield 3 core gameplay designer Alan Kertz—aka Demize99—has been a fountain of information when it comes to news, details, and updates on Battlefield 3. After a short break, that fountain is flowing again, so here’s some of his most recent revelations.

  • When asked if there are plans to display actual numerical damage values of guns either in-game or on Battlelog: “No plans.”
  • When asked if there will be a tracer dart gun in Battlefield 3: “No Tracer Dart Gun I think you might like some of our other toys though.”
  • When asked if there’s a server-side option to disable main base protection: “Fraid not.”
  • When asked if the random white screen flashes are fixed on the PS3 version: “Fixed”
  • When asked at what range snipers will be able to do one-hit kills: “In hardcore? About 50m, depends on the rifle, and only with bolts.”
  • When asked if there are performance optimizations in the final version versus the beta: “Plently.”
  • When asked if helicopter gunners can have different weapons, or if only the pilot’s loadout matters: “Gunners get their own loadouts.”
  • When asked if fences will be fully destructible in the final version (where as the beta has issues with this): “Fixed”
  • When asked if there will be improvements made to the mini map: “Yes, the clarity has been greatly enhanced.”
  • When asked to confirm that Hardcore has reduced health: “60% of normal”
  • When asked about the headshot multiplier: “About 2x for most guns, slightly higher for higher calibers.”
  • When asked if bushes will still “catch” grenades like they did in the beta: “Fixed”
Eric L. Patterson, News Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

Partner Pages

Subscribe
Subscribe
Subscribe

EGM Recommendations

Subscribe
Subscribe
Subscribe

Subscribe
Subscribe
Subscribe

Subscribe
Subscribe
Subscribe



EGM DIGITAL MEDIA, LLC
29800 Agoura Road
Suite 103
Agoura Hills, CA 91301
egm

© 2013 EGM Media LLC. All rights reserved. Trademarks belong to their respective owners.
Website Interface © 2012 EGM Digital Media, LLC.