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Dishonored Started as a Ninja Game

By
Posted on November 2, 2012 AT 02:30pm

Ninjas. According to an interview with Raphael Colantonio and Harvey Smith, in the Official PlayStation Magazine - UK, that was the original pitch for Dishonored. Just “ninjas.”

The co-creators say that idea evolved into “supernatural assassin in a steampunk city,” and finally into, “an industrial whaling city beset by a terrible plague, the royal bodyguard is blamed for the murder of the Empress and must hunt down those responsible and exact revenge.”

This seems like quite the path from simply “ninjas,” but such is the wacky world of game development. What never changed though was the concept of player choice with the option of taking a more hands off approach to the violence.

Those interested in some additional insight on the evolution of this extraordinary game, as well as some more great quotes from Colantonio and Smith, check out the full making of article here.

Source: Official PlayStation Magazine - UK

Marc Camron, Senior Editor
Marc Camron is pleased to finally get a little bit of time to enjoy new games this holiday season, even if Batman: Arkham Knight isn't one of them. The rest of the time will be spent getting ready for CES in Vegas, starting on January 5th. At least it should be warmer there than in Colorado.

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