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The first half of Broken Age, the point-and-click adventure spawned by Double Fine’s remarkably successful 2012 Kickstarter campaign, will be released to all backers next Tuesday, January 14.

The news broke courtesy of a coy tweet from Double Fine head Tim Schafer, who noted that the launch represents a major milestone in his career.

In a later tweet, Schafer also confirmed that a public release date for the game would be announced on Tuesday as well.

The Kickstarter campaign for Broken Age ended up raising more than $3.3 million, well in excess of the $400,00 the studio was seeking, but still not enough to deliver on Schafer’s vision for the game. Last July, citing a lack of finances, Double Fine announced that they would be splitting Broken Age into two separate parts, with the first half releasing on Steam Early Access to help fund development of the second.

At the time, Schafer cited a hesitance to ask for more crowdfunding or seek the backing of a publisher as the primary motivation behind the move.

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About Josh Harmon

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Josh picked up a controller when he was 3 years old—and he hasn’t looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Find him on Twitter @jorshy

Double Fine adventure game Broken Age releasing to backers on January 14

By Josh Harmon | 01/10/2014 05:09 PM PT

News

The first half of Broken Age, the point-and-click adventure spawned by Double Fine’s remarkably successful 2012 Kickstarter campaign, will be released to all backers next Tuesday, January 14.

The news broke courtesy of a coy tweet from Double Fine head Tim Schafer, who noted that the launch represents a major milestone in his career.

In a later tweet, Schafer also confirmed that a public release date for the game would be announced on Tuesday as well.

The Kickstarter campaign for Broken Age ended up raising more than $3.3 million, well in excess of the $400,00 the studio was seeking, but still not enough to deliver on Schafer’s vision for the game. Last July, citing a lack of finances, Double Fine announced that they would be splitting Broken Age into two separate parts, with the first half releasing on Steam Early Access to help fund development of the second.

At the time, Schafer cited a hesitance to ask for more crowdfunding or seek the backing of a publisher as the primary motivation behind the move.

0   POINTS
0   POINTS



About Josh Harmon

view all posts

Josh picked up a controller when he was 3 years old—and he hasn’t looked back since. This has made him particularly vulnerable to attacks from behind. He joined EGM as an intern following a brief-but-storied career on a number of small gaming blogs across the Internet. Find him on Twitter @jorshy