BioWare has revealed that Dragon Age: Inquisition will offer an “action-packed dungeon-crawling four-player co-op experience” on top of the single-player campaign.
In the game’s multiplayer mode players will will be given missions by specialists. “Dragon Age multiplayer is about mastering the fight with friends in a party-based adventure, and crafting is a key element of progression,” BioWare explains. “Through crafting, you will be able to create new items that will make you better at fighting.
“We are developing Dragon Age multiplayer with quick engagement in mind. We want it to be easy to play a round, acquire new loot, and jump back into the action. Now that you have new cool weapons and armour, why wouldn’t you try another mission?”
Three multiplayer campaigns will be available at launch, according to an IGN preview, that take the form of mini-dungeons, taking around 20-30 minutes to complete. Twelve characters, four for each class (warrior, rogue, and mage), will be available at launch, with new characters being unlocked via crafting their armor.
Playing the multiplayer mode is not required to progress in single-player, and nothing in multiplayer will affect the outcome of your single-player campaign. “No. Absolutely not,” the developer said when asked about multiplayer affecting single-player. “Our goal with Dragon Age multiplayer is not to affect your SP campaign. We simply want to give our fans the chance to play with their friends for the first time in the Dragon Age universe.”
Finally, Dragon Age’s multiplayer will add a new form of currency called Platinum that can be purcahsed with real money and is used to buy various in-game items. However, everything available for Platinum can also be purchased with Gold that drops from enemies, so while you can shortcut to the best items with money, there will never be an overall advantage.
Dragon Age: Inquisition is set to launch November 18 in North America and November 21 in Europe for PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC.